summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2015-12-27 21:46:21 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-27 21:46:21 +0300
commit771f567d1a5cd6e15515b725c3166e1e842b4977 (patch)
tree911570bfbfea6328ae50c086b380e1733fa96862 /src
parentecac1a1ada766b95cef4a1ac7a2ae8280bfbf762 (diff)
downloadManaVerse-771f567d1a5cd6e15515b725c3166e1e842b4977.tar.gz
ManaVerse-771f567d1a5cd6e15515b725c3166e1e842b4977.tar.bz2
ManaVerse-771f567d1a5cd6e15515b725c3166e1e842b4977.tar.xz
ManaVerse-771f567d1a5cd6e15515b725c3166e1e842b4977.zip
Add restrict keyword in graphicsvertexes.
Diffstat (limited to 'src')
-rw-r--r--src/graphicsvertexes.cpp28
-rw-r--r--src/graphicsvertexes.h44
2 files changed, 36 insertions, 36 deletions
diff --git a/src/graphicsvertexes.cpp b/src/graphicsvertexes.cpp
index 9b30f52c5..917c6d6b9 100644
--- a/src/graphicsvertexes.cpp
+++ b/src/graphicsvertexes.cpp
@@ -70,7 +70,7 @@ OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes()
clear();
}
-void OpenGLGraphicsVertexes::clear()
+void OpenGLGraphicsVertexes::clear() restrict2
{
for (std::vector<GLfloat*>::iterator it = mFloatTexPool.begin();
it != mFloatTexPool.end(); ++ it)
@@ -122,45 +122,45 @@ void OpenGLGraphicsVertexes::clear()
}
}
-void OpenGLGraphicsVertexes::init()
+void OpenGLGraphicsVertexes::init() restrict2
{
clear();
}
-GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray()
+GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray() restrict2
{
mFloatTexArray = new GLfloat[static_cast<size_t>(vertexBufSize * 4 + 30)];
mFloatTexPool.push_back(mFloatTexArray);
return mFloatTexArray;
}
-GLint *OpenGLGraphicsVertexes::switchIntVertArray()
+GLint *OpenGLGraphicsVertexes::switchIntVertArray() restrict2
{
mIntVertArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)];
mIntVertPool.push_back(mIntVertArray);
return mIntVertArray;
}
-GLshort *OpenGLGraphicsVertexes::switchShortVertArray()
+GLshort *OpenGLGraphicsVertexes::switchShortVertArray() restrict2
{
mShortVertArray = new GLshort[static_cast<size_t>(vertexBufSize * 4 + 30)];
mShortVertPool.push_back(mShortVertArray);
return mShortVertArray;
}
-GLint *OpenGLGraphicsVertexes::switchIntTexArray()
+GLint *OpenGLGraphicsVertexes::switchIntTexArray() restrict2
{
mIntTexArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)];
mIntTexPool.push_back(mIntTexArray);
return mIntTexArray;
}
-void OpenGLGraphicsVertexes::switchVp(const int n)
+void OpenGLGraphicsVertexes::switchVp(const int n) restrict2
{
mVp.push_back(n);
}
-int OpenGLGraphicsVertexes::continueVp()
+int OpenGLGraphicsVertexes::continueVp() restrict2
{
if (mVp.empty())
{
@@ -174,14 +174,14 @@ int OpenGLGraphicsVertexes::continueVp()
}
}
-void OpenGLGraphicsVertexes::updateVp(const int n)
+void OpenGLGraphicsVertexes::updateVp(const int n) restrict2
{
if (!mVp.empty())
mVp.pop_back();
mVp.push_back(n);
}
-GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray()
+GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray() restrict2
{
if (mFloatTexPool.empty())
{
@@ -196,7 +196,7 @@ GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray()
return mFloatTexArray;
}
-GLint *OpenGLGraphicsVertexes::continueIntVertArray()
+GLint *OpenGLGraphicsVertexes::continueIntVertArray() restrict2
{
if (mIntVertPool.empty())
{
@@ -210,7 +210,7 @@ GLint *OpenGLGraphicsVertexes::continueIntVertArray()
return mIntVertArray;
}
-GLshort *OpenGLGraphicsVertexes::continueShortVertArray()
+GLshort *OpenGLGraphicsVertexes::continueShortVertArray() restrict2
{
if (mShortVertPool.empty())
{
@@ -225,7 +225,7 @@ GLshort *OpenGLGraphicsVertexes::continueShortVertArray()
return mShortVertArray;
}
-GLint *OpenGLGraphicsVertexes::continueIntTexArray()
+GLint *OpenGLGraphicsVertexes::continueIntTexArray() restrict2
{
if (mIntTexPool.empty())
{
@@ -271,7 +271,7 @@ ImageCollection::~ImageCollection()
clear();
}
-void ImageCollection::clear()
+void ImageCollection::clear() restrict2
{
#ifdef USE_OPENGL
currentGLImage = 0;
diff --git a/src/graphicsvertexes.h b/src/graphicsvertexes.h
index 0606ea3b9..0374cf95f 100644
--- a/src/graphicsvertexes.h
+++ b/src/graphicsvertexes.h
@@ -72,46 +72,46 @@ class OpenGLGraphicsVertexes final
~OpenGLGraphicsVertexes();
- GLfloat *switchFloatTexArray();
+ GLfloat *switchFloatTexArray() restrict2;
- GLint *switchIntVertArray();
+ GLint *switchIntVertArray() restrict2;
- GLint *switchIntTexArray();
+ GLint *switchIntTexArray() restrict2;
- GLshort *switchShortVertArray();
+ GLshort *switchShortVertArray() restrict2;
- std::vector<GLfloat*> *getFloatTexPool() A_WARN_UNUSED
+ std::vector<GLfloat*> *getFloatTexPool() restrict2 A_WARN_UNUSED
{ return &mFloatTexPool; }
- std::vector<GLint*> *getIntVertPool() A_WARN_UNUSED
+ std::vector<GLint*> *getIntVertPool() restrict2 A_WARN_UNUSED
{ return &mIntVertPool; }
- std::vector<GLshort*> *getShortVertPool() A_WARN_UNUSED
+ std::vector<GLshort*> *getShortVertPool() restrict2 A_WARN_UNUSED
{ return &mShortVertPool; }
- std::vector<GLint*> *getIntTexPool() A_WARN_UNUSED
+ std::vector<GLint*> *getIntTexPool() restrict2 A_WARN_UNUSED
{ return &mIntTexPool; }
- void switchVp(const int n);
+ void switchVp(const int n) restrict2;
- GLfloat *continueFloatTexArray() RETURNS_NONNULL;
+ GLfloat *continueFloatTexArray() restrict2 RETURNS_NONNULL;
- GLint *continueIntVertArray() RETURNS_NONNULL;
+ GLint *continueIntVertArray() restrict2 RETURNS_NONNULL;
- GLshort *continueShortVertArray() RETURNS_NONNULL;
+ GLshort *continueShortVertArray() restrict2 RETURNS_NONNULL;
- GLint *continueIntTexArray() RETURNS_NONNULL;
+ GLint *continueIntTexArray() restrict2 RETURNS_NONNULL;
- int continueVp();
+ int continueVp() restrict2;
- void updateVp(const int n);
+ void updateVp(const int n) restrict2;
- std::vector<int> *getVp() A_WARN_UNUSED
+ std::vector<int> *getVp() restrict2 A_WARN_UNUSED
{ return &mVp; }
- void init();
+ void init() restrict2;
- void clear();
+ void clear() restrict2;
int ptr;
@@ -139,7 +139,7 @@ class ImageVertexes final
~ImageVertexes();
- const Image *image;
+ const Image *restrict image;
#ifdef USE_OPENGL
OpenGLGraphicsVertexes ogl;
#endif
@@ -159,14 +159,14 @@ class ImageCollection final
~ImageCollection();
- void clear();
+ void clear() restrict2;
#ifdef USE_OPENGL
GLuint currentGLImage;
#endif
- const Image *currentImage;
+ const Image *restrict currentImage;
- ImageVertexes *currentVert;
+ ImageVertexes *restrict currentVert;
ImageVertexesVector draws;
};