diff options
author | Andrei Karas <akaras@inbox.ru> | 2017-01-05 17:00:02 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2017-01-05 17:00:02 +0300 |
commit | 855387d2d795c9471587cc7ddf2c66bb676d698e (patch) | |
tree | 3dbb1260c219312f36893dfae52f5cd40760aeb5 /src/resources/dye/dyepalette_unittest.cc | |
parent | 9fefb2942865846ccb7dbdac4ebd4515b8c851a2 (diff) | |
download | ManaVerse-855387d2d795c9471587cc7ddf2c66bb676d698e.tar.gz ManaVerse-855387d2d795c9471587cc7ddf2c66bb676d698e.tar.bz2 ManaVerse-855387d2d795c9471587cc7ddf2c66bb676d698e.tar.xz ManaVerse-855387d2d795c9471587cc7ddf2c66bb676d698e.zip |
Fix different issues in unit tests.
Fix crash with some compilers flags.
Clean window container to null after it was removed.
Init and deinit physfs globally.
Diffstat (limited to 'src/resources/dye/dyepalette_unittest.cc')
-rw-r--r-- | src/resources/dye/dyepalette_unittest.cc | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/resources/dye/dyepalette_unittest.cc b/src/resources/dye/dyepalette_unittest.cc index 7e652e43f..5296abb33 100644 --- a/src/resources/dye/dyepalette_unittest.cc +++ b/src/resources/dye/dyepalette_unittest.cc @@ -27,6 +27,11 @@ #include "being/actorsprite.h" +#include "gui/gui.h" +#include "gui/theme.h" + +#include "render/sdlgraphics.h" + #include "resources/sdlimagehelper.h" #include "resources/db/palettedb.h" @@ -50,7 +55,6 @@ TEST_CASE("DyePalette tests") setEnv("SDL_VIDEODRIVER", "dummy"); client = new Client; - PHYSFS_init("manaplus"); dirSeparator = "/"; XML::initXML(); SDL_Init(SDL_INIT_VIDEO); @@ -59,6 +63,7 @@ TEST_CASE("DyePalette tests") resourceManager->addToSearchPath("data/test", Append_false); resourceManager->addToSearchPath("../data/test", Append_false); + mainGraphics = new SDLGraphics; imageHelper = new SDLImageHelper(); #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( @@ -69,7 +74,11 @@ TEST_CASE("DyePalette tests") graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 + theme = new Theme; + Theme::selectSkin(); ActorSprite::load(); + gui = new Gui(); + gui->postInit(mainGraphics); paths.setDefaultValues(getPathsDefaults()); PaletteDB::load(); |