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authorAndrei Karas <akaras@inbox.ru>2014-09-21 15:19:48 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-21 15:19:48 +0300
commit5ce3ea5e8377a1f9898dc08b6cc7f3a9679f4232 (patch)
tree2883c9ec84c49ce0519ea3333d396ec535e50de8 /src/net
parentba07ca55476c488504a8d8bf9318f15aab687f12 (diff)
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Restore mercenary stats if it was respawned.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/eathena/beinghandler.cpp11
-rw-r--r--src/net/eathena/mercenaryhandler.cpp16
2 files changed, 16 insertions, 11 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index e2617dc98..9707475da 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -28,6 +28,8 @@
#include "party.h"
#include "being/localplayer.h"
+#include "being/mercenaryinfo.h"
+#include "being/playerinfo.h"
#include "input/keyboardconfig.h"
@@ -325,7 +327,14 @@ Being *BeingHandler::createBeing2(const int id,
if (job == 45 && beingType == BeingType::NPC_EVENT)
type = ActorType::Portal;
- return actorManager->createBeing(id, type, job);
+ Being *const being = actorManager->createBeing(id, type, job);
+ if (beingType == BeingType::MERSOL)
+ {
+ MercenaryInfo *const info = PlayerInfo::getMercenary();
+ if (info && info->id == id)
+ PlayerInfo::setMercenaryBeing(being);
+ }
+ return being;
}
void BeingHandler::undress(Being *const being) const
diff --git a/src/net/eathena/mercenaryhandler.cpp b/src/net/eathena/mercenaryhandler.cpp
index 0726f5281..d197b6101 100644
--- a/src/net/eathena/mercenaryhandler.cpp
+++ b/src/net/eathena/mercenaryhandler.cpp
@@ -110,19 +110,15 @@ void MercenaryHandler::processMercenaryInfo(Net::MessageIn &msg)
msg.readInt32("calls");
msg.readInt32("kills");
const int range = msg.readInt16("attack range");
- if (dstBeing)
+ if (dstBeing && localPlayer)
{
- dstBeing->setName(name);
+ MercenaryInfo *const mercenary = new MercenaryInfo;
+ mercenary->id = dstBeing->getId();
+ mercenary->name = name;
+ PlayerInfo::setMercenary(mercenary);
+ PlayerInfo::setMercenaryBeing(dstBeing);
dstBeing->setLevel(level);
dstBeing->setAttackRange(range);
- dstBeing->setOwner(localPlayer);
- if (localPlayer)
- {
- MercenaryInfo *const mercenary = new MercenaryInfo;
- mercenary->id = dstBeing->getId();
- mercenary->name = name;
- PlayerInfo::setMercenary(mercenary);
- }
}
}