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authorAndrei Karas <akaras@inbox.ru>2015-06-24 01:13:26 +0300
committerAndrei Karas <akaras@inbox.ru>2015-06-24 01:13:26 +0300
commit1498a699f89f7b5aebdc4629c645c3702ee04f92 (patch)
tree24d74cc7efc31ba2447c76ad301e3192e38b4cf4 /src/gui/windows/equipmentwindow.h
parentc551f8981eba838d07245d1597e9deaa00427cee (diff)
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Add A_NONNULL attribute to all parameters with class Graphics.
Diffstat (limited to 'src/gui/windows/equipmentwindow.h')
-rw-r--r--src/gui/windows/equipmentwindow.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h
index 6ad9b2fd2..640aa2564 100644
--- a/src/gui/windows/equipmentwindow.h
+++ b/src/gui/windows/equipmentwindow.h
@@ -70,9 +70,9 @@ class EquipmentWindow final : public Window,
/**
* Draws the equipment window.
*/
- void draw(Graphics *graphics) override final;
+ void draw(Graphics *graphics) override final A_NONNULL(2);
- void safeDraw(Graphics *graphics) override final;
+ void safeDraw(Graphics *graphics) override final A_NONNULL(2);
void action(const ActionEvent &event) override final;