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authorAndrei Karas <akaras@inbox.ru>2016-06-21 15:27:11 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-21 15:27:11 +0300
commitfbadc806e050929f44b54fc2973a28d2fdfc516c (patch)
treeb233a68db2a42025cc68934cd0f71ca21120c581 /src/being/being.cpp
parent3d524b386e3dd6d89d481749cd0015bff247a703 (diff)
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In Being split setSprite into setSpriteColor and setSpriteColorId.
Diffstat (limited to 'src/being/being.cpp')
-rw-r--r--src/being/being.cpp115
1 files changed, 103 insertions, 12 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index e0980e4d7..4e6795d70 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -504,10 +504,9 @@ void Being::setSubtype(const BeingTypeId subtype,
setRaceName(info.getName());
if (charServerHandler)
{
- setSprite(charServerHandler->baseSprite(),
+ setSpriteColor(charServerHandler->baseSprite(),
id,
- info.getColor(fromInt(mLook, ItemColor)),
- ItemColor_one);
+ info.getColor(fromInt(mLook, ItemColor)));
}
}
}
@@ -2616,10 +2615,9 @@ void Being::unSetSprite(const unsigned int slot) restrict2
}
// set sprite id, colors, reset cards
-void Being::setSprite(const unsigned int slot,
- const int id,
- std::string color,
- ItemColor colorId) restrict2
+void Being::setSpriteColor(const unsigned int slot,
+ const int id,
+ std::string color) restrict2
{
if (!charServerHandler || slot >= charServerHandler->maxSprite())
return;
@@ -2672,9 +2670,103 @@ void Being::setSprite(const unsigned int slot,
if (!filename.empty())
{
- if (color.empty())
- color = info.getDyeColorsString(colorId);
+ equipmentSprite = AnimatedSprite::delayedLoad(
+ paths.getStringValue("sprites").append(
+ combineDye(filename, color)));
+ }
+
+ if (equipmentSprite)
+ {
+ equipmentSprite->setSpriteDirection(getSpriteDirection());
+ startTime = getStartTime();
+ lastTime = getLastTime();
+ }
+
+ CompoundSprite::setSprite(slot, equipmentSprite);
+ mSpriteDraw[slot] = id;
+
+ addItemParticles(id, info.getDisplay());
+
+ setAction(mAction, 0);
+ if (equipmentSprite)
+ {
+ if (lastTime > 0)
+ {
+ equipmentSprite->setLastTime(startTime);
+ equipmentSprite->update(lastTime);
+ }
+ }
+ }
+
+ BeingSlot &beingSlot = mSlots[slot];
+ beingSlot.spriteId = id;
+ beingSlot.color = color;
+ beingSlot.colorId = ItemColor_one;
+ beingSlot.cardsId = CardsList(nullptr);
+ recalcSpritesOrder();
+ if (beingEquipmentWindow)
+ beingEquipmentWindow->updateBeing(this);
+}
+
+// set sprite id, colors, reset cards
+void Being::setSpriteColorId(const unsigned int slot,
+ const int id,
+ ItemColor colorId) restrict2
+{
+ if (!charServerHandler || slot >= charServerHandler->maxSprite())
+ return;
+ if (slot >= CAST_U32(mSprites.size()))
+ ensureSize(slot + 1);
+
+ if (slot >= CAST_U32(mSlots.size()))
+ mSlots.resize(slot + 1, BeingSlot());
+
+ // disabled for now, because it may broke replace/reorder sprites logic
+// if (slot && mSlots[slot].spriteId == id)
+// return;
+
+ std::string color;
+
+ // id = 0 means unequip
+ if (id == 0)
+ {
+ removeSprite(slot);
+ mSpriteDraw[slot] = 0;
+
+ const int id1 = mSlots[slot].spriteId;
+ if (id1)
+ {
+ const ItemInfo &info = ItemDB::get(id1);
+ if (mMap &&
+ mType == ActorType::Player)
+ {
+ const BeingId pet = fromInt(info.getPet(), BeingId);
+ if (pet != BeingId_zero)
+ removePet(pet);
+ }
+ removeItemParticles(id1);
+ }
+ }
+ else
+ {
+ const ItemInfo &info = ItemDB::get(id);
+ const std::string &restrict filename = info.getSprite(
+ mGender, mSubType);
+ int lastTime = 0;
+ int startTime = 0;
+ AnimatedSprite *restrict equipmentSprite = nullptr;
+
+ if (mType == ActorType::Player)
+ {
+ const BeingId pet = fromInt(info.getPet(), BeingId);
+ if (pet != BeingId_zero)
+ addPet(pet);
+ }
+
+ if (!filename.empty())
+ {
+ color = info.getDyeColorsString(colorId);
equipmentSprite = AnimatedSprite::delayedLoad(
paths.getStringValue("sprites").append(
combineDye(filename, color)));
@@ -2898,10 +2990,9 @@ void Being::setHairColorSpriteID(const unsigned int slot,
const int id) restrict2
{
BeingSlot &beingSlot = mSlots[slot];
- setSprite(slot,
+ setSpriteColor(slot,
id,
- beingSlot.color,
- ItemColor_one);
+ beingSlot.color);
}
void Being::setSpriteColor(const unsigned int slot,