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path: root/src/net/eathena/loginhandler.cpp
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/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2014  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "net/eathena/loginhandler.h"

#include "client.h"
#include "logger.h"

#include "gui/windows/logindialog.h"

#include "net/eathena/messageout.h"
#include "net/eathena/network.h"
#include "net/eathena/protocol.h"

#include "utils/gettext.h"
#include "utils/paths.h"

#include "debug.h"

extern Net::LoginHandler *loginHandler;

namespace EAthena
{

extern ServerInfo charServer;

LoginHandler::LoginHandler() :
    MessageHandler(),
    Ea::LoginHandler()
{
    static const uint16_t _messages[] =
    {
        SMSG_UPDATE_HOST,
        SMSG_UPDATE_HOST2,
        SMSG_LOGIN_DATA,
        SMSG_LOGIN_ERROR,
        SMSG_LOGIN_ERROR2,
        SMSG_CHAR_PASSWORD_RESPONSE,
        0
    };
    handledMessages = _messages;
    loginHandler = this;
}

LoginHandler::~LoginHandler()
{
}

void LoginHandler::handleMessage(Net::MessageIn &msg)
{
    switch (msg.getId())
    {
        case SMSG_CHAR_PASSWORD_RESPONSE:
            procecessCharPasswordResponse(msg);
            break;

        case SMSG_UPDATE_HOST:
            processUpdateHost(msg);
            break;

        case SMSG_UPDATE_HOST2:
            processUpdateHost2(msg);
            break;

        case SMSG_LOGIN_DATA:
            processLoginData(msg);
            break;

        case SMSG_LOGIN_ERROR:
            processLoginError(msg);
            break;

        case SMSG_LOGIN_ERROR2:
            processLoginError2(msg);
            break;

        default:
            break;
    }
}

void LoginHandler::connect()
{
    if (!mNetwork)
        return;

    mNetwork->connect(mServer);
    if (client->getState() != STATE_LOGIN)
        client->setState(STATE_LOGIN);
}

bool LoginHandler::isConnected() const
{
    if (!mNetwork)
        return false;

    return mNetwork->isConnected();
}

void LoginHandler::disconnect()
{
    if (mNetwork && mNetwork->getServer() == mServer)
        mNetwork->disconnect();
}

void LoginHandler::changePassword(const std::string &restrict username
                                  A_UNUSED,
                                  const std::string &restrict oldPassword,
                                  const std::string &restrict newPassword)
                                  const
{
    MessageOut outMsg(CMSG_CHAR_PASSWORD_CHANGE);
    outMsg.writeStringNoLog(oldPassword, 24);
    outMsg.writeStringNoLog(newPassword, 24);
}

void LoginHandler::sendLoginRegister(const std::string &restrict username,
                                     const std::string &restrict password,
                                     const std::string &restrict email
                                     A_UNUSED) const
{
    MessageOut outMsg(CMSG_LOGIN_REGISTER);
    outMsg.writeInt32(20, "client version");
    outMsg.writeString(username, 24, "login");
    outMsg.writeStringNoLog(password, 24, "password");

    /*
     * eAthena calls the last byte "client version 2", but it isn't used at
     * at all. We're retasking it, as a bit mask:
     *  0 - can handle the 0x63 "update host" packet
     *  1 - defaults to the first char-server (instead of the last)
     */
    outMsg.writeInt8(0x03, "client type");
}

ServerInfo *LoginHandler::getCharServer() const
{
    return &charServer;
}

void LoginHandler::requestUpdateHosts()
{
    MessageOut outMsg(CMSG_SEND_CLIENT_INFO);
    outMsg.writeInt8(CLIENT_PROTOCOL_VERSION);
    outMsg.writeInt8(0, "unused");
}

void LoginHandler::processUpdateHost2(Net::MessageIn &msg) const
{
    const int len = msg.readInt16("len") - 4;
    const std::string updateHost = msg.readString(len, "host");

    splitToStringVector(loginData.updateHosts, updateHost, '|');
    FOR_EACH (StringVectIter, it, loginData.updateHosts)
    {
        if (!checkPath(*it))
        {
            logger->log1("Warning: incorrect update server name");
            loginData.updateHosts.clear();
            break;
        }
    }

    logger->log("Received update hosts \"%s\" from login server.",
        updateHost.c_str());

    if (client->getState() == STATE_PRE_LOGIN)
        client->setState(STATE_LOGIN);
}

void LoginHandler::processLoginError2(Net::MessageIn &msg) const
{
    const uint32_t code = msg.readInt32("error");
    logger->log("Login::error code: %u", code);

    switch (code)
    {
        case 0:
            // TRANSLATORS: error message
            errorMessage = _("Unregistered ID.");
            break;
        case 1:
            // TRANSLATORS: error message
            errorMessage = _("Wrong password.");
            LoginDialog::savedPassword.clear();
            break;
        case 2:
            // TRANSLATORS: error message
            errorMessage = _("Account expired.");
            break;
        case 3:
            // TRANSLATORS: error message
            errorMessage = _("Rejected from server.");
            break;
        case 4:
            // TRANSLATORS: error message
            errorMessage = _("You have been permanently banned from "
                              "the game. Please contact the GM team.");
            break;
        case 5:
            // TRANSLATORS: error message
            errorMessage = _("Client too old.");
            break;
        case 6:
            // TRANSLATORS: error message
            errorMessage = strprintf(_("You have been temporarily "
                                        "banned from the game until "
                                        "%s.\nPlease contact the GM "
                                        "team via the forums."),
                                        msg.readString(20).c_str());
            break;
        case 7:
            // look like unused
            // TRANSLATORS: error message
            errorMessage = _("Server overpopulated.");
            break;
        case 9:
            // look like unused
            // TRANSLATORS: error message
            errorMessage = _("This user name is already taken.");
            break;
        case 10:
            // look like unused
            // TRANSLATORS: error message
            errorMessage = _("Wrong name.");
            break;
        case 11:
            // look like unused
            // TRANSLATORS: error message
            errorMessage = _("Incorrect email.");
            break;
        case 99:
            // look like unused
            // TRANSLATORS: error message
            errorMessage = _("Username permanently erased.");
            break;
        default:
            // TRANSLATORS: error message
            errorMessage = _("Unknown error.");
            break;
    }
    client->setState(STATE_ERROR);
}

}  // namespace EAthena