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/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BEING_PLAYERIGNORESTRATEGY_H
#define BEING_PLAYERIGNORESTRATEGY_H
#include <string>
#include "localconsts.h"
class Being;
/**
* Ignore strategy: describes how we should handle ignores.
*/
class PlayerIgnoreStrategy notfinal
{
public:
std::string mDescription;
std::string mShortName;
A_DELETE_COPY(PlayerIgnoreStrategy)
virtual ~PlayerIgnoreStrategy()
{ }
/**
* Handle the ignoring of the indicated action by the indicated player.
*/
virtual void ignore(Being *const being,
const unsigned int flags) const = 0;
protected:
PlayerIgnoreStrategy() :
mDescription(),
mShortName()
{
}
};
#endif // BEING_PLAYERIGNORESTRATEGY_H
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