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2005-05-28Applied inventory weight information patch by Javila.Bjørn Lindeijer4-4/+26
2005-05-27autoTarget is now a Being*, also may have fixed related crash and added labelBjørn Lindeijer9-38/+58
2005-05-22requestTradeDialog is modal nowJan-Fabian Humann5-35/+16
2005-05-22Fixed little oopsie.Bjørn Lindeijer2-3/+6
2005-05-22This way auto attack should work with left ctrl too (alsoEugenio Favalli4-27/+21
2005-05-22An attemp on auto attack, not bug free for sureEugenio Favalli7-23/+43
2005-05-22trade: disable textfield on okJan-Fabian Humann1-1/+2
2005-05-22another trade update: trading money is possible now, left box is for money yo...Jan-Fabian Humann3-10/+68
2005-05-22Picking up now possible with Z, and fixed width of a few scroll area contents.Bjørn Lindeijer7-43/+72
2005-05-21Fix opacity of Window titles in OpenGL and scroll areas which broke last commitBjørn Lindeijer2-0/+4
2005-05-21Numerous things:Bjørn Lindeijer13-48/+79
2005-05-21removing old trade item okay packetJan-Fabian Humann1-33/+0
2005-05-21restoring backwards compatibility for trade by using an unused packetJan-Fabian Humann2-2/+2
2005-05-21trade: you can not change trade quantities (RO protocol forbids it...)Jan-Fabian Humann1-6/+12
2005-05-21Only load resources once for player box, scroll area and text field. AlsoBjørn Lindeijer6-90/+205
2005-05-21first part of trade fix, second part will be serversideJan-Fabian Humann2-2/+35
2005-05-21Fixed menu so it is working..Mateusz Kaduk4-11/+21
2005-05-20Stop drawing frames when application isn't active (ie. minimized)Bjørn Lindeijer1-5/+13
2005-05-20Removing double code and improving attack orientation thanks to JavilaEugenio Favalli1-22/+17
2005-05-19Made item amount window a modal dialog and removed support for old map format.Bjørn Lindeijer16-294/+150
2005-05-18Upgrade to Guichan 0.4.0, TMW can no longer compile, link or run against 0.3.0.Bjørn Lindeijer7-236/+87
2005-05-17we dont need an itemamount window if quantity in inventory is 1Jan-Fabian Humann1-3/+8
2005-05-17Alt+m for testing menu, menuitems the same as buttonMateusz Kaduk6-11/+42
2005-05-17Temporarily fixing problem with resource cleanup.Bjørn Lindeijer1-6/+14
2005-05-16Added menuMateusz Kaduk2-0/+72
2005-05-16Added base for Menu and menuitem inherit from gcn::ButtonMateusz Kaduk3-12/+48
2005-05-16Added new barber by Neko-mon and moved being logic into Being class.Bjørn Lindeijer4-45/+55
2005-05-16This little workaround necessary to prevent crashes for now.Bjørn Lindeijer2-3/+3
2005-05-16Made button, checkbox and radiobutton count their instances and only load theirBjørn Lindeijer7-49/+146
2005-05-16Leave out OpenGL completely when not enabled.Bjørn Lindeijer7-4/+25
2005-05-16Added --with-opengl option to configure and checking for guichan headersMateusz Kaduk1-2/+2
2005-05-16Made a dialog from exit confirmation.Bjørn Lindeijer3-24/+26
2005-05-16Formatting updates to buddy window and menu item and made testing menu itemBjørn Lindeijer6-131/+131
2005-05-16Added menuitem classMateusz Kaduk2-0/+136
2005-05-16Added menuitemMateusz Kaduk2-0/+5
2005-05-15better monsterset managementEugenio Favalli4-13/+6
2005-05-15Small fixesMateusz Kaduk2-2/+8
2005-05-15Using guichan ListModelMateusz Kaduk4-33/+33
2005-05-14Added framerate limiter, off by default (0 means no limit)Bjørn Lindeijer5-6/+42
2005-05-14Hide mouse when the application doesn't have mouse focus.Bjørn Lindeijer5-43/+27
2005-05-14Fixed .dev, GUI groups and updated Debian repository links.Bjørn Lindeijer1-0/+3
2005-05-14Mainly separating core GUI classes from game interface.Bjørn Lindeijer29-76/+108
2005-05-14Fixed player character rendering errors in OpenGL mode.Bjørn Lindeijer3-12/+14
2005-05-13Fixed minimap transparent background to work in both SDL and OpenGL by usingBjørn Lindeijer6-99/+13
2005-05-12trade fixes as usual + quit dialog pops up now instead of being under other w...Jan-Fabian Humann7-50/+76
2005-05-12Deallocation of itemDb in main.cpp.Aaron Marks1-0/+1
2005-05-11another trade update: selecting items is more logical now, name and desc. are...Jan-Fabian Humann5-6/+67
2005-05-11first two trade items work again (itemcontainer slots 0 and 1 seem to be rese...Jan-Fabian Humann1-3/+1
2005-05-10Fixed progress bars in OpenGL mode, now uses Guichan's fillRectangle.Bjørn Lindeijer5-66/+45
2005-05-10some trade gui changesJan-Fabian Humann3-62/+64