Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-02-22 | Handling gender with an enum everywhere. | Philipp Sehmisch | 1 | -2/+4 | |
2008-01-28 | Added weapon skill system and leveling system. | Philipp Sehmisch | 1 | -13/+10 | |
2008-01-10 | Item types and weapon types are now identified by name instead of numbers in ↵ | Philipp Sehmisch | 1 | -1/+42 | |
the items.xml. Removed entries for eAthena compatiblity from items.xml (the database isn't eAthena compatible anymore), added item type and weapon-type properties to all items. All healing items now have a healing effect. | |||||
2007-11-20 | Merged revisions 3692 via svnmerge from | Bjørn Lindeijer | 1 | -1/+1 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........ | |||||
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -1/+1 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........ | |||||
2007-11-15 | Moved item icon from ItemInfo class to the Item class, so that it can be loaded | Bjørn Lindeijer | 1 | -18/+4 | |
on demand. Results in faster startup time and reduced memory usage. | |||||
2007-10-27 | Made it compile with GCC 4.3 | Guillaume Melquiond | 1 | -1/+1 | |
2007-10-23 | Merged changesets 3653, 3655-3657, 3659-3560, 3671-3672 from trunk to | Bjørn Lindeijer | 1 | -2/+1 | |
0.0. Mostly memory leak fixes by Guillaume. | |||||
2007-10-22 | Merged changesets 3631, 3645 and 3648 from trunk to 0.0 branch. | Bjørn Lindeijer | 1 | -9/+1 | |
2007-10-21 | Plugged memory leak in equipment sound. | Guillaume Melquiond | 1 | -2/+1 | |
2007-10-18 | Removed unused slot field. | Guillaume Melquiond | 1 | -9/+1 | |
2007-10-18 | Removed player looks from generic beings. Prevented client termination on ↵ | Guillaume Melquiond | 1 | -1/+1 | |
missing sprites. Merged weapon-type and attack-type fields for items. | |||||
2007-09-19 | Merged 0.0 changes from revision 3362 to 3580 to trunk. | Bjørn Lindeijer | 1 | -45/+73 | |
2007-08-30 | Merged equipment database with items database and got rid of the unused item | Bjørn Lindeijer | 1 | -45/+73 | |
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load. | |||||
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -7/+5 | |
2006-11-23 | Refectored the Itemmanager class to an ItemDB namespace. | Philipp Sehmisch | 1 | -7/+5 | |
2006-09-03 | Introduced SelectionListener to fix updating problem in inventory window | Bjørn Lindeijer | 1 | -14/+20 | |
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL. | |||||
2006-08-17 | the item icons are now stored in different files with more descriptive names | Philipp Sehmisch | 1 | -6/+10 | |
2005-10-10 | Introduced new window shortcuts and corrected position of job xp bar. Also | Bjørn Lindeijer | 1 | -2/+2 | |
corrected strange commit by ElvenProgrammer. | |||||
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -34/+62 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -5/+3 | |
2005-08-25 | Added items effect description support. TODO: Display it in ↵ | Yohann Ferreira | 1 | -1/+6 | |
buy/sell/inventory/equip windows. | |||||
2005-04-20 | Adding first implementation of item database | Eugenio Favalli | 1 | -0/+85 | |