summaryrefslogtreecommitdiff
path: root/src/resources/iteminfo.h
diff options
context:
space:
mode:
authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-03 15:00:47 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-03 15:00:47 +0000
commit77efbb50066a030d1f44f8de8d06ace9f284e3a2 (patch)
tree22d737ac0058e4fa87e7767d41e02999bcbf84be /src/resources/iteminfo.h
parent40ca3dc75197412594c5f6a78d68b265e235024b (diff)
downloadMana-77efbb50066a030d1f44f8de8d06ace9f284e3a2.tar.gz
Mana-77efbb50066a030d1f44f8de8d06ace9f284e3a2.tar.bz2
Mana-77efbb50066a030d1f44f8de8d06ace9f284e3a2.tar.xz
Mana-77efbb50066a030d1f44f8de8d06ace9f284e3a2.zip
Introduced SelectionListener to fix updating problem in inventory window
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL.
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r--src/resources/iteminfo.h34
1 files changed, 20 insertions, 14 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index afa2e857..9a04bb2e 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -26,7 +26,7 @@
#include <string>
-#include "image.h"
+class Image;
/**
* Defines a class for storing item infos.
@@ -40,8 +40,8 @@ class ItemInfo
* Constructor.
*/
ItemInfo():
- mImage(NULL),
mImageName(""),
+ mImage(NULL),
mArt(0),
mType(0),
mWeight(0),
@@ -53,19 +53,19 @@ class ItemInfo
setArt(short art) { mArt = art; }
short
- getArt() { return mArt; }
+ getArt() const { return mArt; }
void
setName(const std::string &name) { mName = name; }
- std::string
- getName() { return mName; }
+ const std::string&
+ getName() const { return mName; }
void
setImage(const std::string &image);
Image*
- getImage();
+ getImage() const { return mImage; }
void
setDescription(const std::string &description)
@@ -73,32 +73,32 @@ class ItemInfo
mDescription = description;
}
- std::string
- getDescription() { return mDescription; }
+ const std::string&
+ getDescription() const { return mDescription; }
void
setEffect(const std::string &effect) { mEffect = effect; }
- std::string
- getEffect() { return mEffect; }
+ const std::string&
+ getEffect() const { return mEffect; }
void
setType(short type) { mType = type; }
short
- getType() { return mType; }
+ getType() const { return mType; }
void
setWeight(short weight) { mWeight = weight; }
short
- getWeight() { return mWeight; }
+ getWeight() const { return mWeight; }
void
setSlot(char slot) { mSlot = slot; }
char
- getSlot() { return mSlot; }
+ getSlot() const { return mSlot; }
protected:
/**
@@ -106,8 +106,14 @@ class ItemInfo
*/
~ItemInfo();
- Image* mImage;
std::string mImageName;
+
+ /* TODO (BL): I do not think the item info should keep a reference to
+ * the item icon. It would probably be better if this was kept in the
+ * Item class, so that the images can be lazily instantiated and also
+ * unloaded when no longer used.
+ */
+ Image *mImage;
short mArt;
std::string mName;
std::string mDescription;