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ewewukek/Mana
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Original The Mana World client, now known as simply the Mana client.
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src
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map.cpp
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Author
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2011-03-17
Now the client centers the pixel positions when using tA.
Yohann Ferreira
1
-0
/
+34
2011-03-10
Fix the pathfinding method to acccept every walkmasks.
Yohann Ferreira
1
-1
/
+1
2011-03-10
Wrap the open and closed list members in path finding.
Yohann Ferreira
1
-9
/
+22
2011-01-10
Remove the player naturally avoid other beings for Manaserv.
Yohann Ferreira
1
-1
/
+5
2010-11-01
Merge branch '0.5' of gitorious.org:mana/mana
Yohann Ferreira
1
-11
/
+15
2010-10-22
Turned the OpenGL and disable transparency options as static members.
Yohann Ferreira
1
-1
/
+1
2010-10-17
Added Low CPU Mode toggle in video setup. Defaults to On.
madcamel@gmail.com
1
-10
/
+14
2010-07-28
Centralized configuration default values using the VariableData system.
Yohann Ferreira
1
-3
/
+3
2010-07-22
Add two debug map modes and improve slightly map drawing.
Andrei Karas
1
-12
/
+75
2010-07-19
Merge branch '1.0'
Yohann Ferreira
1
-16
/
+6
2010-07-09
Fix tileset gid handling to better match Tiled
Jared Adams
1
-16
/
+6
2010-06-13
Merge remote branch '1.0/1.0'
Jared Adams
1
-5
/
+2
2010-06-10
Merge BeingManager and FloorItemManager as ActorSpriteManager
Jared Adams
1
-5
/
+7
2010-06-05
Fix memory leak in minimap
Andrei Karas
1
-5
/
+2
2010-05-21
Fix handling sprite alpha
Jared Adams
1
-2
/
+1
2010-04-23
Add an Actor class to replace the Sprite class
Jared Adams
1
-30
/
+29
2010-04-12
Completely ignore eAthena job 45
Jared Adams
1
-3
/
+1
2010-04-12
Reviewed the LocalPlayer::nextTile() function. The ManaServ movement system i...
Bertram
1
-2
/
+2
2010-04-12
Move path finding related code to the Map class and small fixes.
Bertram
1
-11
/
+125
2010-03-08
Fix properties bug.
Andrei Karas
1
-2
/
+2
2010-03-04
Fixed crash when a map-based particle effect can't be loaded
Philipp Sehmisch
1
-1
/
+1
2010-03-04
Implemented markers for warp portals defined in map files in form of particle...
Philipp Sehmisch
1
-2
/
+11
2010-02-24
Some code cleanups
Thorbjørn Lindeijer
1
-1
/
+2
2010-02-21
Made tick counter and framerate limiter work during login sequence
Thorbjørn Lindeijer
1
-6
/
+4
2010-02-22
Modify copyright headers
Freeyorp
1
-1
/
+2
2010-02-20
License header update for The Mana Client
Thorbjørn Lindeijer
1
-4
/
+3
2010-02-09
Got successfully rid of tile width/height fallback values as asked by Jaxad.
Bertram
1
-6
/
+0
2010-02-09
Separated fallback defaults for tile width and height.
Bertram
1
-1
/
+2
2010-02-07
Updated Copyright year to 2010!
Bertram
1
-1
/
+1
2010-01-27
Added mutators/accessors to being.h and smal cleanups.
Bertram
1
-1
/
+2
2010-01-23
Chaning the method name Map::getMapId() to map::getFilename()
Blue Sans Douze
1
-1
/
+1
2010-01-23
Autoload a minimap is no minimap info is given
Blue Sans Douze
1
-0
/
+12
2010-01-12
Standardize header order
Jared Adams
1
-2
/
+2
2010-01-10
Change code style
Andrei Karas
1
-3
/
+6
2010-01-10
Fix initialization order in Being and Map
Jared Adams
1
-2
/
+2
2010-01-09
Add special map mode.
Andrei Karas
1
-5
/
+11
2009-12-25
Always draw the first background image - even when ambient effects are off - ...
Philipp Sehmisch
1
-2
/
+2
2009-12-25
Added support for map background images which work exactly like overlays, jus...
Philipp Sehmisch
1
-23
/
+86
2009-12-03
Remove some unneeded _SUPPORt ifdefs
Jared Adams
1
-4
/
+0
2009-10-15
Speed code unification part 3: Made the client handle the speed in tiles per ...
Bertram
1
-0
/
+5
2009-10-04
Introduced Net::LoginHandler::SetEmailOnRegister
Thorbjørn Lindeijer
1
-14
/
+9
2009-09-23
Fixed some glitches in Equipment and Inventory window, and made the code mor...
Bertram
1
-1
/
+2
2009-09-17
Partially (but mainly) resolved Mantis #753 by making monsters, NPC, and Floo...
Bertram
1
-0
/
+18
2009-08-13
Clean up Being and it's derivatives
Jared Adams
1
-4
/
+4
2009-08-01
Remove some unused movement methods
Chuck Miller
1
-44
/
+0
2009-07-27
Makes mX and mY in the being class private
Chuck Miller
1
-1
/
+1
2009-07-27
Added the ability to ask a ambient layer to keep its ratio when the resolutio...
Bertram
1
-1
/
+2
2009-07-01
Remove complex path finding for players. Add a simple path finding algorithm ...
Roderic Morris
1
-0
/
+44
2009-06-08
Reintroduced the 'occupied' check for eAthena movement code
Bjørn Lindeijer
1
-2
/
+21
2009-06-08
Fixed the problem where the player would skip corners
Bjørn Lindeijer
1
-5
/
+5
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