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path: root/src/gui/speechbubble.cpp
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2009-02-04Added destructors to some classes originally obtained from Legends ofIra Rice1-0/+7
2009-02-04On the offchance that a player's name is longer than 130 pixels, set theIra Rice1-2/+2
2009-02-04Since they're now doing the same thing, having a branch is a little bitIra Rice1-16/+6
2009-02-04Fix for the last commit, where I forgot to modify the set dimension andIra Rice1-4/+2
2009-02-04Not sure how this happened in the first place, but this should ensureIra Rice1-1/+3
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-11/+2
2009-01-28Consolidated setMinWidth into textWrap, since all lines are dependantIra Rice1-4/+1
2009-01-24Minor tweak to speech bubble sizes so that small bubbles are as small asIra Rice1-2/+2
2009-01-24Tweaks to the speech bubbles so that being status (GM, mob, npc,Ira Rice1-21/+31
2009-01-24Updated DejaVuSans ttf file, as well as adding the bolded version, whichIra Rice1-7/+18
2009-01-20Trim displayed speech to not show links.Ira Rice1-5/+0
2009-01-08Made remaining dialogs translatableBjørn Lindeijer1-1/+3
2008-11-21Changed windowing code to allow for multiple skins. This will be Ira Rice1-2/+2
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
2008-10-12This commit contains three things: one, after looking over how TMW was Ira Rice1-1/+6
2008-10-10Did a little bit of code cleanup (mostly from TMW changes) as well as Ira Rice1-5/+3
2008-09-25Forgot to merge in the new files and resources into trunk.Ira Rice1-0/+92