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path: root/src/gui/minimap.h
AgeCommit message (Expand)AuthorFilesLines
2024-02-09C++11: Use default member initializersThorbjørn Lindeijer1-4/+4
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-2/+2
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2011-06-17First pass on removing tile hard coded values.Yohann Ferreira1-0/+1
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
2009-04-26Moved minimap title setting into the Minimap classBjørn Lindeijer1-11/+7
2009-04-26Minimap ratio adaptBlue1-8/+6
2009-04-07Moved basic widgets into the gui/widgets directoryBjørn Lindeijer1-1/+1
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-2/+0
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-09Fixed minimap state saving.Ira Rice1-0/+6
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
2008-10-13Changed minimap code so that it allows us to have larger minimaps, while Ira Rice1-0/+6
2008-10-03Made a new Windows binary, as well as fix some files to make the Windows Ira Rice1-0/+2
2008-07-18Import of client treeLloyd Bryant1-1/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-1/+1
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-3/+2
2005-09-28Added a Reset Win Positions to Default in the Setup win.Yohann Ferreira1-0/+2
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-2/+3
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-2/+2
2005-06-14Added background to minimap. Only used in Tonori Desert map for now, and itsBjørn Lindeijer1-1/+16
2005-05-14Mainly separating core GUI classes from game interface.Bjørn Lindeijer1-1/+1
2005-05-13Fixed minimap transparent background to work in both SDL and OpenGL by usingBjørn Lindeijer1-4/+0
2005-02-06Mostly making map tile data dynamically allocated.Bjørn Lindeijer1-2/+3
2005-02-06Added minimal minimapEugenio Favalli1-0/+51