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path: root/src/gui/emotepopup.h
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2024-02-15Fix handling of non-consecutive emote IDsThorbjørn Lindeijer1-9/+5
Previous code was assuming there would be no gaps in the emote IDs. Also cleaned up some confusion where the "emote ID" being passed around in the code was often offset by 1. Now it is only offset in communication with tmwAthena and when saving the shortcuts.
2024-02-09C++11: Use default member initializersThorbjørn Lindeijer1-4/+4
This patch is not exhaustive.
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-5/+5
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2010-11-07Convert the emote system to use particlesChuck Miller1-2/+2
Reviewed-by: Jared Adams
2010-03-01Hide BeingPopup when mouseover WindowsJared Adams1-2/+1
Reviewed-by: Thorbjørn Lindeijer Reviewed-by: Chuck Miller
2010-02-21Do some more copyright header cleanupsJared Adams1-1/+1
Fix "(C) 2009-2009" to just "(C) 2009" Fix "(C) 2010 TMW" to "(C) 2010 Mana" Remove TMW compyright on (hopefully all) files added after 0.0.29.1
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-3/+2
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2009-05-04Replaced emote window with a new emote popupBjørn Lindeijer1-0/+125
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.