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path: root/src/gui/emotepopup.h
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2024-02-09C++11: Use default member initializersThorbjørn Lindeijer1-4/+4
This patch is not exhaustive.
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-5/+5
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2010-11-07Convert the emote system to use particlesChuck Miller1-2/+2
Reviewed-by: Jared Adams
2010-03-01Hide BeingPopup when mouseover WindowsJared Adams1-2/+1
Reviewed-by: Thorbjørn Lindeijer Reviewed-by: Chuck Miller
2010-02-21Do some more copyright header cleanupsJared Adams1-1/+1
Fix "(C) 2009-2009" to just "(C) 2009" Fix "(C) 2010 TMW" to "(C) 2010 Mana" Remove TMW compyright on (hopefully all) files added after 0.0.29.1
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-3/+2
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2009-05-04Replaced emote window with a new emote popupBjørn Lindeijer1-0/+125
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.