Age | Commit message (Expand) | Author | Files | Lines |
2009-01-05 | Handling gender with an enum everywhere. | Philipp Sehmisch | 1 | -4/+9 |
2009-01-05 | Renamed PATH_NODE to Position as on mainline | Bjørn Lindeijer | 1 | -22/+2 |
2008-12-13 | Code style reformatting | Bjørn Lindeijer | 1 | -2/+2 |
2008-12-09 | Defer re-adding of particles to next call to Being::logic() to avoid crash | Fate | 1 | -0/+1 |
2008-12-08 | Code reformatting | Bjørn Lindeijer | 1 | -46/+27 |
2008-12-07 | Some code reformatting | Bjørn Lindeijer | 1 | -12/+10 |
2008-12-07 | Added client-side status change handlers (text, icon, particle effect, audio). | Fate | 1 | -5/+49 |
2008-12-06 | Defrobnicated ParticleContainer inheritance hierarchy | Fate | 1 | -2/+2 |
2008-12-06 | Added particle containers and refactored beings to use them (to clean up resp... | Fate | 1 | -2/+10 |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 |
2008-11-01 | * Use hair.xml to determine hair colours (#514) | Fate | 1 | -3/+7 |
2008-08-28 | Accepted Patch by Scraggy that moves text in such a way that no text overlaps | Bjørn Lindeijer | 1 | -15/+13 |
2008-08-28 | Added support for being effects through the eAthena levelup message, and check | Bjørn Lindeijer | 1 | -0/+20 |
2008-08-28 | Applied patch put together by Jaxad0127 with changes from the Aethyra project. | Bjørn Lindeijer | 1 | -0/+4 |
2008-06-02 | Merged handling for eAthena packets 0x00c3 and 0x01d7 and added support for | Bjørn Lindeijer | 1 | -0/+1 |
2008-05-14 | Added ability to define friends, players you want to ignore or disregard and | Bjørn Lindeijer | 1 | -0/+4 |
2008-01-26 | Fixed a GCC 4.3 compile error and constified the usage of auto_ptr, since | Bjørn Lindeijer | 1 | -1/+2 |
2007-12-10 | Simplified player subsprite handling by treating equipment, hairstyle and bas... | Philipp Sehmisch | 1 | -2/+3 |
2007-11-21 | Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmer... | Bjørn Lindeijer | 1 | -15/+9 |
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -19/+21 |
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 1 | -3/+3 |
2007-08-30 | Merged equipment database with items database and got rid of the unused item | Bjørn Lindeijer | 1 | -12/+9 |
2007-08-23 | Changed XP gaining effect to appear on the player instead. | Bjørn Lindeijer | 1 | -11/+1 |
2007-08-20 | Added monster killed xp notification effect. | Joshua Langley | 1 | -0/+9 |
2007-07-11 | Weapon sprites are now (almost) threated like other equipment sprites through... | Philipp Sehmisch | 1 | -22/+3 |
2007-05-20 | Added different target cursor sizes for monsters. Graphics for small and larg... | Philipp Sehmisch | 1 | -0/+14 |
2007-05-07 | Fixed positioning of monster names and target circles. | Philipp Sehmisch | 1 | -0/+12 |
2007-05-04 | Merged particle engine into main eAthena branch. | Philipp Sehmisch | 1 | -2/+8 |
2007-03-21 | Renamed Spriteset to ImageSet. | Bjørn Lindeijer | 1 | -2/+2 |
2007-02-20 | Now different sounds can play when a monster misses the player. | Bjørn Lindeijer | 1 | -5/+14 |
2007-02-02 | Made Engine class even more useless by moving emoticon loading into Being. | Bjørn Lindeijer | 1 | -1/+10 |
2006-12-14 | Removed the rather useless remaining draw function from the engine class and | Bjørn Lindeijer | 1 | -1/+0 |
2006-12-09 | Use new animation system in character selection/creation. Shows equipment and | Bjørn Lindeijer | 1 | -1/+1 |
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 1 | -9/+8 |
2006-11-26 | Made Being::mDirection protected, forcing the use of setDirection. Defaulted | Bjørn Lindeijer | 1 | -1/+6 |
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 1 | -2/+2 |
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -1/+1 |
2006-11-04 | added scythe as a permanent weapon. | Philipp Sehmisch | 1 | -1/+1 |
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 1 | -0/+7 |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 1 | -1/+1 |
2006-07-26 | Fixed direction and action issues when changing appeareance, frames are still... | Eugenio Favalli | 1 | -1/+1 |
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip the | Bjørn Lindeijer | 1 | -1/+0 |
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated p... | Eugenio Favalli | 1 | -6/+0 |
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -1/+1 |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -13/+49 |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 1 | -0/+1 |
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -0/+13 |
2006-05-13 | Specify the color in which speech and names are supposed to be drawn. Removed | Bjørn Lindeijer | 1 | -1/+0 |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -0/+4 |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -17/+17 |