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2008-03-23Merged revisions 3828-3829,3831-3838,3841,3843-3844,3847-3872,3874,3876-3900 ↵Bjørn Lindeijer1-0/+6
via svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3828 | crush_tmw | 2007-12-31 17:14:27 +0100 (Mon, 31 Dec 2007) | 1 line Added config options to set the scroll center. Retained scroll offset during map change for smoother map transitions. ........ r3859 | b_lindeijer | 2008-01-26 20:38:43 +0100 (Sat, 26 Jan 2008) | 3 lines Fixed a GCC 4.3 compile error and constified the usage of auto_ptr, since that's the way in which we are using them. ........ r3876 | crush_tmw | 2008-02-11 20:00:43 +0100 (Mon, 11 Feb 2008) | 1 line Added music and overlay to snake dungeon. ........ r3883 | crush_tmw | 2008-02-12 15:00:22 +0100 (Tue, 12 Feb 2008) | 1 line Particle emitters are now activated after the parent particle has moved instead of before (small change which allows a little trick to create polar emitters) ........ r3887 | umperio | 2008-02-12 20:49:37 +0100 (Tue, 12 Feb 2008) | 1 line Made pathfinding not halt on collision destination tile, made moving around with mouse smoother. Added possibility to pass through players with key controls. ........ r3888 | crush_tmw | 2008-02-13 21:49:55 +0100 (Wed, 13 Feb 2008) | 1 line Added new headgears by Black Don (thanks to QOAL for testing and implementation) ........ r3891 | umperio | 2008-02-18 09:52:06 +0100 (Mon, 18 Feb 2008) | 1 line Fixed image name. ........ r3892 | umperio | 2008-02-18 11:00:45 +0100 (Mon, 18 Feb 2008) | 1 line Forgot a %s ........ r3899 | crush_tmw | 2008-02-19 14:23:34 +0100 (Tue, 19 Feb 2008) | 1 line Map fixes at snake dungeon by QOAL ........ r3900 | crush_tmw | 2008-02-19 14:32:24 +0100 (Tue, 19 Feb 2008) | 1 line More map fixes at snake dungeon by QOAL ........
2008-03-23Merged revisions 3823,3825-3826,3829,3831-3839,3841-3842 via svnmerge from Bjørn Lindeijer1-1/+2
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3823 | crush_tmw | 2007-12-28 19:36:58 +0100 (Fri, 28 Dec 2007) | 1 line Added the possibility to assign particle effects to monsters in the monster database. Added flame particle effect to fire goblin as a proof of concept. ........ r3826 | crush_tmw | 2007-12-30 01:02:14 +0100 (Sun, 30 Dec 2007) | 1 line Added a key for targeting the nearest player character based on patches by Trinexx. Some mapping fixes at snake dungeon map. ........ r3839 | the_enemy | 2008-01-13 17:28:50 +0100 (Sun, 13 Jan 2008) | 1 line Fixed non-default location music loading ........ r3842 | crush_tmw | 2008-01-14 11:48:13 +0100 (Mon, 14 Jan 2008) | 1 line ixed an error in Davids last commit (couldn't compile that way). ........
2008-03-13Synchronized pathfinding algorithmns with those used by the server to avoid ↵Philipp Sehmisch1-7/+17
asynchronisation.
2008-03-09Implemented possibility to rotate particle emitters. Implemented ↵Philipp Sehmisch1-1/+1
interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database.
2008-02-18Merged revisions 3762-3772,3776-3782 via svnmerge from Bjørn Lindeijer1-1/+11
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3762 | crush_tmw | 2007-12-04 00:25:25 +0100 (Tue, 04 Dec 2007) | 1 line Added/renamed some headgears for the christmas event. ........ r3763 | crush_tmw | 2007-12-04 14:51:20 +0100 (Tue, 04 Dec 2007) | 1 line tophead -> tophat ........ r3764 | b_lindeijer | 2007-12-05 21:20:25 +0100 (Wed, 05 Dec 2007) | 3 lines Fix drawing of very high fringe tiles by keeping track of the maximum tile height. ........ r3765 | crush_tmw | 2007-12-07 01:50:15 +0100 (Fri, 07 Dec 2007) | 1 line Added a new drop item for the christmas event. ........ r3768 | crush_tmw | 2007-12-09 20:45:53 +0100 (Sun, 09 Dec 2007) | 1 line New versions of funky hat and elf hat by QOAL. ........ r3769 | crush_tmw | 2007-12-10 03:22:59 +0100 (Mon, 10 Dec 2007) | 1 line Simplified player subsprite handling by treating equipment, hairstyle and base sprites alike. Implementing female hairstyles is now a purely content-sided task. ........ r3770 | crush_tmw | 2007-12-10 03:50:15 +0100 (Mon, 10 Dec 2007) | 1 line Added an option to show log messages in the chat console. ........ r3771 | crush_tmw | 2007-12-10 17:12:56 +0100 (Mon, 10 Dec 2007) | 1 line Implemented female hairstyles. ........ r3772 | b_lindeijer | 2007-12-10 21:42:11 +0100 (Mon, 10 Dec 2007) | 2 lines Include cassert header. ........ r3777 | crush_tmw | 2007-12-14 18:33:45 +0100 (Fri, 14 Dec 2007) | 1 line Fixed some errors with the filenames of the new items (unrelated to my eAthena problems). ........ r3778 | crush_tmw | 2007-12-14 19:21:39 +0100 (Fri, 14 Dec 2007) | 1 line fixed some more screwups with the new items. ........ r3780 | crush_tmw | 2007-12-14 19:40:12 +0100 (Fri, 14 Dec 2007) | 1 line Put new items in equipment.xml for backward compatibility with the last client release. ........ r3782 | b_lindeijer | 2007-12-17 16:59:04 +0100 (Mon, 17 Dec 2007) | 2 lines Fixed the item tags. ........
2007-11-21Added interpolation of tile offset for intermediate steps in long moves.Guillaume Melquiond1-5/+22
2007-10-18Removed player looks from generic beings. Prevented client termination on ↵Guillaume Melquiond1-24/+2
missing sprites. Merged weapon-type and attack-type fields for items.
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-70/+20
2007-07-08Merged 0.0 changes from revision 3317 to 3362 to trunk.Bjørn Lindeijer1-2/+11
2007-06-04Merged 0.0 changes from revision 3234 to 3317 to trunk.Bjørn Lindeijer1-38/+84
2007-03-24Merged 0.0 changes from revision 3177 to 3234 to trunk.Bjørn Lindeijer1-7/+7
2007-03-11Merged 0.0 changes from revision 3065 to 3177 to trunk.Bjørn Lindeijer1-7/+28
2007-03-02Implemented communication of being action changes.Philipp Sehmisch1-1/+1
2007-01-29Some trivial documentation work. Fixes all Doxygen warnings.Bjørn Lindeijer1-4/+4
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-20/+13
2007-01-01Third time is the charm; changed sprite direction code again.Guillaume Melquiond1-15/+8
2006-12-31Enumerations do not need out-of-class definitions.Guillaume Melquiond1-5/+0
2006-12-31Added some variable definitions since they were reported missing by the linker.Bjørn Lindeijer1-0/+5
2006-12-30Improved precise positionning of character with mouse cursor.Guillaume Melquiond1-11/+8
2006-12-30Back to four cases when computing sprite direction.Guillaume Melquiond1-24/+10
2006-12-29Improved movement smoothness by avoiding useless changes of sprite direction.Guillaume Melquiond1-3/+25
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-47/+40
2006-11-05Merged 0.0 changes from revision 2800 to 2825 to trunk.Bjørn Lindeijer1-0/+12
2006-11-02Merged trunk changes from revision 2757 to 2800 into the 0.1.0 branch.Bjørn Lindeijer1-2/+2
2006-09-29Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch.Bjørn Lindeijer1-10/+15
2006-09-09Fitted being trajectories to synchronization messages.Guillaume Melquiond1-15/+142
2006-09-02Switched to short IDs for beings.Guillaume Melquiond1-1/+1
2006-08-27Implemented pixel-grained movements.Guillaume Melquiond1-18/+43
2006-08-27Cleaned the logic members.Guillaume Melquiond1-0/+6
2006-08-27Changed to pixel-based coordinates for beings.Guillaume Melquiond1-9/+9
2006-08-26Fixed player sprite not showing up.Bjørn Lindeijer1-1/+1
2006-08-26Got rid of numerous additions and substractions to the hair style and color.Bjørn Lindeijer1-10/+2
Hair style 0 was added and defined as being bald (so bald is no longer a hardcoded style).
2006-08-14Completed porting of character creation/deletion, fixed some issues with ↵Eugenio Favalli1-1/+1
network code.
2006-08-13Merged cleanups and content changes from the trunk. Also fixed compiling withBjørn Lindeijer1-85/+84
OpenGL enabled.
2006-07-24Fixed setDirection() semantics.Björn Steinbrink1-6/+8
Removed a printf-leftover.
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated ↵Eugenio Favalli1-15/+0
project files.
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-4/+6
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ↵Eugenio Favalli1-3/+13
attack speed.
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-27/+158
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli1-0/+1
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head ↵Eugenio Favalli1-1/+1
(middle) equipments.
2006-06-21Added female players.Eugenio Favalli1-0/+1
2006-05-13Specify the color in which speech and names are supposed to be drawn. RemovedBjørn Lindeijer1-6/+3
unused mSpeechColor member.
2006-05-12Fixed initialization order in Being ctor.Björn Steinbrink1-2/+2
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-1/+3
2006-03-19Unreverted latest change by Doener due to my lack of proper communication ↵Eugenio Favalli1-9/+3
abilities.
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-3/+9
2006-03-18Added a toString conversion function.Björn Steinbrink1-9/+3
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-64/+64
2006-03-09Added Spriteset::get() and Spriteset::size() to hide the member vector and ↵Björn Steinbrink1-2/+2
remove the weird mySpriteset->spriteset stuff.