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authorEugenio Favalli <elvenprogrammer@gmail.com>2006-06-27 19:27:44 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2006-06-27 19:27:44 +0000
commit4cd69c6a9327108a07d282011c14562e57aa9e86 (patch)
tree32c1008319910385d7c84039be987208d69c1290 /src/being.cpp
parentfc328ac48b9ca8b4fff2878f37cc56795ed25dca (diff)
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Equipment window now show all the slots, and adapted visible shirts to head (middle) equipments.
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 8963ed3c..f5d03563 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -304,7 +304,7 @@ void Being::setWeaponById(Uint16 weapon)
break;
default:
- logger->log("unknown item equiped : %d", weapon);
+ logger->log("Not a weapon: %d", weapon);
}
}