diff options
Diffstat (limited to 'src/particle.h')
-rw-r--r-- | src/particle.h | 29 |
1 files changed, 10 insertions, 19 deletions
diff --git a/src/particle.h b/src/particle.h index af0caf21..008c343b 100644 --- a/src/particle.h +++ b/src/particle.h @@ -1,32 +1,30 @@ /* * The Mana World - * Copyright 2006 The Mana World Development Team + * Copyright (C) 2006 The Mana World Development Team * * This file is part of The Mana World. * - * The Mana World is free software; you can redistribute it and/or modify + * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * - * The Mana World is distributed in the hope that it will be useful, + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software + * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#ifndef _PARTICLE_H -#define _PARTICLE_H +#ifndef PARTICLE_H +#define PARTICLE_H #include <list> #include <string> -#include <guichan/color.hpp> - #include "guichanfwd.h" #include "sprite.h" #include "vector.h" @@ -128,14 +126,13 @@ class Particle : public Sprite /** * Sets the position in 3 dimensional space in pixels relative to map. */ - void setPosition(float x, float y, float z) - { mPos.x = x; mPos.y = y; mPos.z = z; } + void moveTo(const Vector &pos) + { moveBy (pos - mPos);} /** * Sets the position in 2 dimensional space in pixels relative to map. */ - void setPosition(float x, float y) - { mPos.x = x; mPos.y = y; } + void moveTo(float x, float y); /** * Returns the particle position. @@ -146,13 +143,7 @@ class Particle : public Sprite /** * Changes the particle position relative */ - void moveBy(float x, float y, float z) - { mPos.x += x; mPos.y += y; mPos.z += z; } - - void moveChildren(Vector change); - - void moveBy (Vector change) - { mPos += change; } + void moveBy (const Vector &change); /** * Sets the time in game ticks until the particle is destroyed. |