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Diffstat (limited to 'src/net/tmwa/inventoryhandler.h')
-rw-r--r--src/net/tmwa/inventoryhandler.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h
index 82738afe..8e6e12ca 100644
--- a/src/net/tmwa/inventoryhandler.h
+++ b/src/net/tmwa/inventoryhandler.h
@@ -24,7 +24,7 @@
#include "equipment.h"
#include "inventory.h"
-#include "localplayer.h"
+#include "playerinfo.h"
#include "gui/inventorywindow.h"
@@ -51,7 +51,7 @@ class EquipBackend : public Equipment::Backend {
{
return NULL;
}
- return player_node->getInventory()->getItem(invyIndex);
+ return PlayerInfo::getInventory()->getItem(invyIndex);
}
void clear()
@@ -60,7 +60,7 @@ class EquipBackend : public Equipment::Backend {
{
if (mEquipment[i] != -1)
{
- Item* item = player_node->getInventory()->getItem(i);
+ Item* item = PlayerInfo::getInventory()->getItem(i);
if (item)
{
item->setEquipped(false);
@@ -74,7 +74,7 @@ class EquipBackend : public Equipment::Backend {
void setEquipment(int index, int inventoryIndex)
{
// Unequip existing item
- Item* item = player_node->getInventory()->getItem(mEquipment[index]);
+ Item* item = PlayerInfo::getInventory()->getItem(mEquipment[index]);
if (item)
{
item->setEquipped(false);
@@ -82,7 +82,7 @@ class EquipBackend : public Equipment::Backend {
mEquipment[index] = inventoryIndex;
- item = player_node->getInventory()->getItem(inventoryIndex);
+ item = PlayerInfo::getInventory()->getItem(inventoryIndex);
if (item)
{
item->setEquipped(true);