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-rw-r--r--src/gui/npctextdialog.cpp138
1 files changed, 138 insertions, 0 deletions
diff --git a/src/gui/npctextdialog.cpp b/src/gui/npctextdialog.cpp
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+++ b/src/gui/npctextdialog.cpp
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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "gui/npctextdialog.h"
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/layout.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/textbox.h"
+
+#include "npc.h"
+
+#include "net/net.h"
+#include "net/npchandler.h"
+
+#include "utils/gettext.h"
+
+NpcTextDialog::NpcTextDialog()
+ : Window(_("NPC"))
+ , mState(NPC_TEXT_STATE_WAITING)
+{
+ setWindowName("NPCText");
+ setResizable(true);
+
+ setMinWidth(200);
+ setMinHeight(150);
+
+ setDefaultSize(260, 200, ImageRect::CENTER);
+
+ mTextBox = new TextBox;
+ mTextBox->setEditable(false);
+ mTextBox->setOpaque(false);
+
+ mScrollArea = new ScrollArea(mTextBox);
+ mButton = new Button(_("Waiting for server"), "ok", this);
+
+ mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
+ mScrollArea->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS);
+
+ place(0, 0, mScrollArea, 5).setPadding(3);
+ place(4, 1, mButton);
+
+ Layout &layout = getLayout();
+ layout.setRowHeight(0, Layout::AUTO_SET);
+
+ center();
+ loadWindowState();
+}
+
+void NpcTextDialog::clearText()
+{
+ NPC::isTalking = false;
+ setText("");
+}
+
+void NpcTextDialog::setText(const std::string &text)
+{
+ mText = text;
+ mTextBox->setTextWrapped(mText, mScrollArea->getWidth() - 15);
+}
+
+void NpcTextDialog::addText(const std::string &text)
+{
+ setText(mText + text + "\n");
+ mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll());
+}
+
+void NpcTextDialog::showNextButton()
+{
+ mButton->setCaption(_("Next"));
+ mState = NPC_TEXT_STATE_NEXT;
+ mButton->setEnabled(true);
+}
+
+void NpcTextDialog::showCloseButton()
+{
+ mButton->setCaption(_("Close"));
+ mState = NPC_TEXT_STATE_CLOSE;
+ mButton->setEnabled(true);
+}
+
+void NpcTextDialog::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "ok")
+ {
+ if (mState == NPC_TEXT_STATE_NEXT && current_npc) {
+ nextDialog();
+ addText("\n> Next\n");
+ } else if (mState == NPC_TEXT_STATE_CLOSE ||
+ (mState == NPC_TEXT_STATE_NEXT && !current_npc)) {
+ setText("");
+ if (current_npc) nextDialog();
+ setVisible(false);
+ current_npc = 0;
+ NPC::isTalking = false;
+ } else return;
+ }
+ else return;
+
+ mButton->setEnabled(false);
+ mButton->setCaption(_("Waiting for server"));
+ mState = NPC_TEXT_STATE_WAITING;
+}
+
+void NpcTextDialog::nextDialog(int npcID)
+{
+ Net::getNpcHandler()->nextDialog(npcID);
+}
+
+void NpcTextDialog::closeDialog(int npcID)
+{
+ Net::getNpcHandler()->closeDialog(npcID);
+}
+
+void NpcTextDialog::widgetResized(const gcn::Event &event)
+{
+ Window::widgetResized(event);
+
+ setText(mText);
+}