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-rw-r--r--src/game.cpp40
-rw-r--r--src/graphic/graphic.cpp32
-rw-r--r--src/graphic/graphic.h2
-rw-r--r--src/gui/skill.cpp16
-rw-r--r--src/gui/skill.h3
-rw-r--r--src/gui/stats.cpp56
-rw-r--r--src/gui/stats.h83
-rw-r--r--src/resources/resourcemanager.cpp1
8 files changed, 111 insertions, 122 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 647da20f..eb94541a 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -53,7 +53,6 @@ extern unsigned char screen_mode;
int fps = 0, frame = 0;
Setup *setup = NULL;
-StatsWindow *stats = NULL;
#define MAX_TIME 10000
@@ -322,14 +321,9 @@ bool handle_key(int unicode, int scancode)
inventoryWindow->setVisible(!inventoryWindow->isVisible());
return true;
case KEY_S:
- if (stats == NULL)
- stats = StatsWindow::create_statswindow();
- else {
- stats->setVisible(!stats->isVisible());
- }
+ statsWindow->setVisible(!statsWindow->isVisible());
return true;
case KEY_K:
- //show_skill_list_dialog = !show_skill_dialog;
skillDialog->setVisible(!skillDialog->isVisible());
return true;
}
@@ -647,7 +641,7 @@ void do_parse() {
//break;
}
statusWindow->update();
- if(char_info->hp==0) {
+ if (char_info->hp == 0) {
//OkDialog *death = new OkDialog("Message",
// "You're now dead, press ok to restart");
//alert("","","","","",0,0);
@@ -845,21 +839,29 @@ void do_parse() {
break;
// ??
case 0x0119:
- sprintf(pkt_nfo, "%i %i %i %i", RFIFOL(2), RFIFOW(6), RFIFOW(8), RFIFOW(10));
- //alert(pkt_nfo,"","","","",0,0);
+ sprintf(pkt_nfo, "%i %i %i %i",
+ RFIFOL(2), RFIFOW(6), RFIFOW(8), RFIFOW(10));
break;
// Skill list TAG
case 0x010f:
{
int n_skills = (len - 4) / 37;
- //SKILL *temp_skill = NULL;
- for(int k=0;k<(len-4)/37;k++) {
- if(RFIFOW(4+k*37+6)!=0 || RFIFOB(4+k*37+36)!=0) {
- int skillId = RFIFOW(4+k*37);
- if(skillDialog->getModel()->hasSkill(skillId)) {
- skillDialog->getModel()->setSkill(skillId, RFIFOW(4+k*37+6), RFIFOW(4+k*37+36));
- } else {
- skillDialog->getModel()->addSkill(RFIFOW(4+k*37), RFIFOW(4+k*37+6), RFIFOW(4+k*37+8));
+ for (int k = 0; k < n_skills; k++)
+ {
+ if (RFIFOW(4 + k * 37 + 6) != 0 ||
+ RFIFOB(4 + k * 37 + 36)!=0)
+ {
+ int skillId = RFIFOW(4 + k * 37);
+ if (skillDialog->getModel()->hasSkill(skillId)) {
+ skillDialog->getModel()->setSkill(skillId,
+ RFIFOW(4 + k * 37 + 6),
+ RFIFOW(4 + k * 37 + 36));
+ }
+ else {
+ skillDialog->getModel()->addSkill(
+ RFIFOW(4 + k * 37),
+ RFIFOW(4 + k * 37 + 6),
+ RFIFOW(4 + k * 37 + 8));
}
}
}
@@ -894,7 +896,6 @@ void do_parse() {
// instead make sure the string is \0 terminated.
//parse_items(RFIFOP(8), RFIFOW(2));
npcListDialog->parseItems(RFIFOP(8));
- RFIFOW(2);
npcListDialog->setVisible(true);
break;
// Look change
@@ -922,7 +923,6 @@ void do_parse() {
//alert(pkt_nfo,"","","","",0,0);
break;
}
- //alert(pkt_nfo,"","","","",0,0);
RFIFOSKIP(len);
}
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index 7678506b..1759f72a 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -48,6 +48,7 @@ InventoryWindow *inventoryWindow;
NpcListDialog *npcListDialog;
NpcTextDialog *npcTextDialog;
SkillDialog *skillDialog;
+StatsWindow *statsWindow;
void ChatListener::action(const std::string& eventId)
{
@@ -183,6 +184,10 @@ GraphicEngine::GraphicEngine() {
skillDialog = new SkillDialog();
skillDialog->setVisible(false);
+ statsWindow = new StatsWindow();
+ statsWindow->setVisible(false);
+
+
// Give focus to the chat input
chatInput->requestFocus();
@@ -221,6 +226,7 @@ GraphicEngine::~GraphicEngine() {
delete npcListDialog;
delete npcTextDialog;
delete skillDialog;
+ delete statsWindow;
delete tileset;
delete monsterset;
@@ -252,11 +258,11 @@ void GraphicEngine::refresh() {
if (tile0 < 600) {
tileset->spriteset[tile0]->draw(buffer,
- i * 32 - offset_x, j * 32 - offset_y);
+ i * 32 - offset_x, j * 32 - offset_y);
}
if (tile1 > 0) { //&& tile1 < 600
tileset->spriteset[tile1]->draw(buffer,
- i * 32 - offset_x, j * 32 - offset_y);
+ i * 32 - offset_x, j * 32 - offset_y);
}
}
@@ -460,27 +466,9 @@ void GraphicEngine::refresh() {
chatlog.chat_draw(buffer, 8, font);
- /*
- if (show_skill_dialog) {
- update_skill_dialog();
- }
-
- if (show_skill_list_dialog) {
- if (gui_update(skill_list_player) == 0) {
- int ret = shutdown_dialog(skill_list_player);
- if (ret == 1) {
- if (char_info->skill_point > 0) {
- WFIFOW(0) = net_w_value(0x0112);
- WFIFOW(2) = net_w_value(
- get_skill_id(skill_list_dialog[3].d1));
- WFIFOSET(4);
- }
- } else if(ret == 2) {
- show_skill_list_dialog = false;
- }
- }
+ if (statsWindow->isVisible()) {
+ statsWindow->update();
}
- */
// Update character status display
statusWindow->update();
diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h
index f9a5b4e7..970b09c9 100644
--- a/src/graphic/graphic.h
+++ b/src/graphic/graphic.h
@@ -39,6 +39,7 @@
#include "../gui/inventory.h"
#include "../gui/npc.h"
#include "../gui/status.h"
+#include "../gui/stats.h"
#include "../resources/resourcemanager.h"
#include "spriteset.h"
#include <allegro.h>
@@ -64,6 +65,7 @@ extern InventoryWindow *inventoryWindow;
extern NpcListDialog *npcListDialog;
extern NpcTextDialog *npcTextDialog;
extern SkillDialog *skillDialog;
+extern StatsWindow *statsWindow;
char get_x_offset(char, char);
char get_y_offset(char, char);
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index f2bf610c..88e16047 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -77,7 +77,10 @@ std::string SkillListModel::getElementAt(int i)
{
//return skill_db[skillList[i]->id];
char tmp[128];
- sprintf(tmp, "%s Lv: %i Sp: %i", skill_db[skillList[i]->id], skillList[i]->lv, skillList[i]->sp);
+ sprintf(tmp, "%s Lv: %i Sp: %i",
+ skill_db[skillList[i]->id],
+ skillList[i]->lv,
+ skillList[i]->sp);
return tmp;
}
return "";
@@ -158,6 +161,12 @@ void SkillDialog::action(const std::string& eventId)
if (eventId == "inc")
{
//increment skill
+ //if (char_info->skill_point > 0) {
+ // WFIFOW(0) = net_w_value(0x0112);
+ // WFIFOW(2) = net_w_value(
+ // get_skill_id(skill_list_dialog[3].d1));
+ // WFIFOSET(4);
+ //}
}
else if (eventId == "close")
{
@@ -165,6 +174,11 @@ void SkillDialog::action(const std::string& eventId)
}
}
+SkillListModel* SkillDialog::getModel()
+{
+ return skills;
+}
+
void SkillDialog::setPoints(int i)
{
char tmp[128];
diff --git a/src/gui/skill.h b/src/gui/skill.h
index dd3772cc..1d68bffe 100644
--- a/src/gui/skill.h
+++ b/src/gui/skill.h
@@ -89,7 +89,8 @@ class SkillDialog : public Window, public gcn::ActionListener
~SkillDialog();
void action(const std::string&);
- SkillListModel* getModel() { return skills; }
+
+ SkillListModel* getModel();
void setPoints(int i);
};
diff --git a/src/gui/stats.cpp b/src/gui/stats.cpp
index c5a3ebbd..7e9f6924 100644
--- a/src/gui/stats.cpp
+++ b/src/gui/stats.cpp
@@ -26,22 +26,20 @@
extern PLAYER_INFO *char_info;
StatsWindow::StatsWindow():
- Window("Stats")
+ Window("Stats")
{
// New labels
for (i = 0; i < 6; i++) {
statsLabel[i] = new gcn::Label();
- statsDisplayLabel[i] = new gcn::Label();
+ statsDisplayLabel[i] = new gcn::Label();
}
remainingStatsPointsLabel = new gcn::Label();
-
- update();
-
+
// New buttons
for (i = 0; i < 6; i++) {
statsButton[i] = new Button("+");
}
-
+
// Set button events Id
statsButton[0]->setEventId("STR");
statsButton[1]->setEventId("AGI");
@@ -49,24 +47,26 @@ StatsWindow::StatsWindow():
statsButton[3]->setEventId("INT");
statsButton[4]->setEventId("DEX");
statsButton[5]->setEventId("LUK");
-
+
// Set position
for (i = 0; i < 6; i++) {
statsLabel[i]->setPosition(10,(i*23)+10);
- statsDisplayLabel[i]->setPosition(120,(i*23)+10);
+ statsDisplayLabel[i]->setPosition(120,(i*23)+10);
statsButton[i]->setPosition(170,(i*23)+10);
}
remainingStatsPointsLabel->setPosition(10, 156);
-
+
// Assemble
for(i = 0; i < 6; i++) {
add(statsLabel[i]);
- add(statsDisplayLabel[i]);
+ add(statsDisplayLabel[i]);
add(statsButton[i]);
statsButton[i]->addActionListener(this);
}
add(remainingStatsPointsLabel);
-
+
+ update();
+
setSize(200, 180);
setLocationRelativeTo(getParent());
}
@@ -75,7 +75,7 @@ void StatsWindow::update(){
std::stringstream statsStr[6];
std::stringstream figureStr[6];
std::stringstream remainingStatsPointsStr;
-
+
statsStr[0] << "Strength:";
figureStr[0] << (int)char_info->STR;
statsStr[1] << "Agility:";
@@ -88,17 +88,17 @@ void StatsWindow::update(){
figureStr[4] << (int)char_info->DEX;
statsStr[5] << "Luck:";
figureStr[5] << (int)char_info->LUK;
-
+
// for testing only...
-
+
//remainingStatsPointsStr << "Remaining Status Points : " << char_info->statsPointsToAttribute;
-
+
// Update labels
for (i = 0; i < 6; i++) {
statsLabel[i]->setCaption(statsStr[i].str());
statsLabel[i]->adjustSize();
- statsDisplayLabel[i]->setCaption(figureStr[i].str());
- statsDisplayLabel[i]->adjustSize();
+ statsDisplayLabel[i]->setCaption(figureStr[i].str());
+ statsDisplayLabel[i]->adjustSize();
}
remainingStatsPointsLabel->setCaption(remainingStatsPointsStr.str());
remainingStatsPointsLabel->adjustSize();
@@ -107,26 +107,15 @@ void StatsWindow::update(){
StatsWindow::~StatsWindow() {
for (int i = 0; i < 6; i++) {
delete statsLabel[i];
- delete statsDisplayLabel[i];
+ delete statsDisplayLabel[i];
delete statsButton[i];
- delete remainingStatsPointsLabel;
}
-}
-
-StatsWindow *StatsWindow::ptr = NULL;
-StatsWindow *StatsWindow::create_statswindow() {
- if (ptr == NULL) {
- ptr = new StatsWindow();
- }
- else {
- ptr->setVisible(true);
- }
- return ptr;
+ delete remainingStatsPointsLabel;
}
void StatsWindow::action(const std::string& eventId) {
WFIFOW(0) = net_w_value(0x00bb);
-
+
if (eventId == "STR") {
WFIFOW(2) = net_w_value(0x000d);
}
@@ -145,7 +134,8 @@ void StatsWindow::action(const std::string& eventId) {
if (eventId == "LUK") {
WFIFOW(2) = net_w_value(0x0012);
}
-
+
flush();
- update();
+ WFIFOW(4) = net_b_value(1);
+ WFIFOSET(5);
}
diff --git a/src/gui/stats.h b/src/gui/stats.h
index b730aefb..a220f125 100644
--- a/src/gui/stats.h
+++ b/src/gui/stats.h
@@ -32,51 +32,46 @@
#include <sstream>
class StatsWindow : public Window, public gcn::ActionListener {
- public:
- /**
- * Creates the Stats window.
- */
- static StatsWindow *create_statswindow();
-
- /**
- * Called when receiving actions from widget.
- */
- void action(const std::string& eventId);
-
- /**
- * Updates stats in window.
- */
- void update();
-
- private:
- int i;
+ public:
+ /**
+ * Constructor.
+ */
+ StatsWindow();
- /**
- * Stats captions.
- */
- gcn::Label *statsLabel[6];
- gcn::Label *statsDisplayLabel[6];
- gcn::Label *remainingStatsPointsLabel;
-
- /**
- * Stats buttons.
- */
- Button *statsButton[6];
-
- /**
- * Stats window ptr.
- */
- static StatsWindow *ptr;
-
- /**
- * Constructor.
- */
- StatsWindow();
-
- /**
- * Destructor.
- */
- virtual ~StatsWindow();
+ /**
+ * Destructor.
+ */
+ virtual ~StatsWindow();
+
+ /**
+ * Called when receiving actions from widget.
+ */
+ void action(const std::string& eventId);
+
+ /**
+ * Updates stats in window.
+ */
+ void update();
+
+ private:
+ int i;
+
+ /**
+ * Stats captions.
+ */
+ gcn::Label *statsLabel[6];
+ gcn::Label *statsDisplayLabel[6];
+ gcn::Label *remainingStatsPointsLabel;
+
+ /**
+ * Stats buttons.
+ */
+ Button *statsButton[6];
+
+ /**
+ * Stats window ptr.
+ */
+ static StatsWindow *ptr;
};
#endif /* _TMW_STATS_WINDOW_H */
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index 94dc3e9d..0d936836 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -148,7 +148,6 @@ ResourceManager* ResourceManager::getInstance()
{
// Create a new instance if necessary.
if (instance == NULL) instance = new ResourceManager();
-
return instance;
}