diff options
author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-02 17:26:44 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-02 17:27:39 +0100 |
commit | 72ceaaa426166bfa425f519c2418a66872839e12 (patch) | |
tree | 1ce7253fc629d4df445b89b2f533899341f03fc5 /src | |
parent | 78d6d9352f66f41963207b04a999d94c17d67cf2 (diff) | |
download | Mana-72ceaaa426166bfa425f519c2418a66872839e12.tar.gz Mana-72ceaaa426166bfa425f519c2418a66872839e12.tar.bz2 Mana-72ceaaa426166bfa425f519c2418a66872839e12.tar.xz Mana-72ceaaa426166bfa425f519c2418a66872839e12.zip |
Changed server type to "enum class"
Diffstat (limited to 'src')
-rw-r--r-- | src/actorsprite.cpp | 3 | ||||
-rw-r--r-- | src/being.cpp | 2 | ||||
-rw-r--r-- | src/client.cpp | 10 | ||||
-rw-r--r-- | src/commandhandler.cpp | 2 | ||||
-rw-r--r-- | src/gui/charcreatedialog.cpp | 4 | ||||
-rw-r--r-- | src/gui/charselectdialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/customserverdialog.cpp | 10 | ||||
-rw-r--r-- | src/gui/ministatuswindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/popupmenu.cpp | 2 | ||||
-rw-r--r-- | src/gui/selldialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/serverdialog.cpp | 12 | ||||
-rw-r--r-- | src/gui/skilldialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/statuswindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 6 | ||||
-rw-r--r-- | src/localplayer.cpp | 2 | ||||
-rw-r--r-- | src/map.cpp | 2 | ||||
-rw-r--r-- | src/net/net.cpp | 16 | ||||
-rw-r--r-- | src/net/net.h | 2 | ||||
-rw-r--r-- | src/net/serverinfo.h | 51 | ||||
-rw-r--r-- | src/party.cpp | 2 | ||||
-rw-r--r-- | src/resources/monsterdb.cpp | 2 | ||||
-rw-r--r-- | src/resources/settingsmanager.cpp | 2 | ||||
-rw-r--r-- | src/statuseffect.cpp | 39 | ||||
-rw-r--r-- | src/statuseffect.h | 5 |
24 files changed, 86 insertions, 98 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index db9f274f..088bc9f4 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -30,8 +30,7 @@ #include "sound.h" #include "statuseffect.h" -#include "net/net.h" - +#include "resources/animation.h" #include "resources/image.h" #include "resources/imageset.h" #include "resources/resourcemanager.h" diff --git a/src/being.cpp b/src/being.cpp index 98ba78e1..ad43ec52 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -949,7 +949,7 @@ void Being::showName() } // Display the IP when under tmw-Athena (GM only). - if (Net::getNetworkType() == ServerInfo::TMWATHENA && local_player + if (Net::getNetworkType() == ServerType::TMWATHENA && local_player && local_player->getShowIp() && player->getIp()) { mDisplayName += strprintf(" %s", ipToString(player->getIp())); diff --git a/src/client.cpp b/src/client.cpp index f90ca05a..98c8be30 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -384,12 +384,12 @@ Client::Client(const Options &options): loginData.remember = config.getBoolValue("remember"); loginData.registerLogin = false; - if (mCurrentServer.type == ServerInfo::UNKNOWN && mCurrentServer.port != 0) + if (mCurrentServer.type == ServerType::UNKNOWN && mCurrentServer.port != 0) { mCurrentServer.type = ServerInfo::defaultServerTypeForPort(mCurrentServer.port); } - if (mCurrentServer.type == ServerInfo::UNKNOWN) + if (mCurrentServer.type == ServerType::UNKNOWN) { mCurrentServer.type = ServerInfo::parseType( branding.getValue("defaultServerType", "tmwathena")); @@ -754,10 +754,10 @@ int Client::exec() switch (Net::getNetworkType()) { - case ServerInfo::TMWATHENA: + case ServerType::TMWATHENA: itemDb = new TmwAthena::TaItemDB; break; - case ServerInfo::MANASERV: + case ServerType::MANASERV: itemDb = new ManaServ::ManaServItemDB; break; default: @@ -815,7 +815,7 @@ int Client::exec() Net::getGameHandler()->connect(); mCurrentDialog = new ConnectionDialog( _("Connecting to the game server"), - Net::getNetworkType() == ServerInfo::TMWATHENA ? + Net::getNetworkType() == ServerType::TMWATHENA ? STATE_CHOOSE_SERVER : STATE_SWITCH_CHARACTER); break; diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 01975d80..addb7367 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -115,7 +115,7 @@ void CommandHandler::handleCommand(const std::string &command, ChatTab *tab) { handlePresent(args, tab); } - else if (type == "showip" && Net::getNetworkType() == ServerInfo::TMWATHENA) + else if (type == "showip" && Net::getNetworkType() == ServerType::TMWATHENA) { handleShowIp(args, tab); } diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp index fd27c89c..0d8a928e 100644 --- a/src/gui/charcreatedialog.cpp +++ b/src/gui/charcreatedialog.cpp @@ -167,7 +167,7 @@ void CharCreateDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "create") { - if (Net::getNetworkType() == ServerInfo::MANASERV + if (Net::getNetworkType() == ServerType::MANASERV || getName().length() >= 4) { // Attempt to create the character @@ -175,7 +175,7 @@ void CharCreateDialog::action(const gcn::ActionEvent &event) int characterSlot = mSlot; // On Manaserv, the slots start at 1, so we offset them. - if (Net::getNetworkType() == ServerInfo::MANASERV) + if (Net::getNetworkType() == ServerType::MANASERV) ++characterSlot; // Should avoid the most common crash case diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index 4bd712f6..a0a14c65 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -277,7 +277,7 @@ void CharSelectDialog::setCharacters(const Net::Characters &characters) // Slots Number start at 1 for Manaserv, so we offset them by one. int characterSlot = character->slot; - if (Net::getNetworkType() == ServerInfo::MANASERV + if (Net::getNetworkType() == ServerType::MANASERV && characterSlot > 0) --characterSlot; diff --git a/src/gui/customserverdialog.cpp b/src/gui/customserverdialog.cpp index 455951ec..c4fadca9 100644 --- a/src/gui/customserverdialog.cpp +++ b/src/gui/customserverdialog.cpp @@ -128,7 +128,7 @@ CustomServerDialog::CustomServerDialog(ServerDialog *parent, int index): mServerAddressField->setText(serverInfo.hostname); mPortField->setText(toString(serverInfo.port)); #ifdef MANASERV_SUPPORT - mTypeField->setSelected(serverInfo.type == ServerInfo::TMWATHENA ? + mTypeField->setSelected(serverInfo.type == ServerType::TMWATHENA ? 0 : 1); #endif } @@ -180,16 +180,16 @@ void CustomServerDialog::action(const gcn::ActionEvent &event) switch (mTypeField->getSelected()) { case 0: - serverInfo.type = ServerInfo::TMWATHENA; + serverInfo.type = ServerType::TMWATHENA; break; case 1: - serverInfo.type = ServerInfo::MANASERV; + serverInfo.type = ServerType::MANASERV; break; default: - serverInfo.type = ServerInfo::UNKNOWN; + serverInfo.type = ServerType::UNKNOWN; } #else - serverInfo.type = ServerInfo::TMWATHENA; + serverInfo.type = ServerType::TMWATHENA; #endif if (mPortField->getText().empty()) serverInfo.port = ServerInfo::defaultPortForServerType(serverInfo.type); diff --git a/src/gui/ministatuswindow.cpp b/src/gui/ministatuswindow.cpp index 29718ed6..9988df48 100644 --- a/src/gui/ministatuswindow.cpp +++ b/src/gui/ministatuswindow.cpp @@ -143,7 +143,7 @@ void MiniStatusWindow::event(Event::Channel channel, } if (event.getType() == Event::UpdateStat) { - if (Net::getNetworkType() == ServerInfo::TMWATHENA && + if (Net::getNetworkType() == ServerType::TMWATHENA && event.getInt("id") == TmwAthena::MATK) { StatusWindow::updateMPBar(mMpBar); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 048ecc78..dec3faf9 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -127,7 +127,7 @@ void PopupMenu::showPopup(int x, int y, Being *being) strprintf(_("Invite %s to join your guild"), name.c_str()).c_str())); if (local_player->isInParty() || - Net::getNetworkType() == ServerInfo::MANASERV) + Net::getNetworkType() == ServerType::MANASERV) { mBrowserBox->addRow(strprintf("@@party|%s@@", strprintf(_("Invite %s to join your party"), diff --git a/src/gui/selldialog.cpp b/src/gui/selldialog.cpp index 38730862..ef694f96 100644 --- a/src/gui/selldialog.cpp +++ b/src/gui/selldialog.cpp @@ -205,7 +205,7 @@ void SellDialog::action(const gcn::ActionEvent &event) sellCount = item->sellCurrentDuplicate(mAmountItems); // For Manaserv, the Item id is to be given as index. - if ((Net::getNetworkType() == ServerInfo::MANASERV)) + if ((Net::getNetworkType() == ServerType::MANASERV)) itemIndex = item->getId(); Net::getNpcHandler()->sellItem(mNpcId, itemIndex, sellCount); diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index 0bff4c9e..bad2c2b5 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -55,13 +55,13 @@ static const int MAX_SERVERLIST = 6; -static std::string serverTypeToString(ServerInfo::Type type) +static std::string serverTypeToString(ServerType type) { switch (type) { - case ServerInfo::TMWATHENA: + case ServerType::TMWATHENA: return "TmwAthena"; - case ServerInfo::MANASERV: + case ServerType::MANASERV: return "ManaServ"; default: return std::string(); @@ -267,7 +267,7 @@ void ServerDialog::action(const gcn::ActionEvent &event) // Check login if (index < 0 #ifndef MANASERV_SUPPORT - || mServersListModel->getServer(index).type == ServerInfo::MANASERV + || mServersListModel->getServer(index).type == ServerType::MANASERV #endif ) { @@ -458,9 +458,9 @@ void ServerDialog::loadServers() server.type = ServerInfo::parseType(type); // Ignore unknown server types - if (server.type == ServerInfo::UNKNOWN + if (server.type == ServerType::UNKNOWN #ifndef MANASERV_SUPPORT - || server.type == ServerInfo::MANASERV + || server.type == ServerType::MANASERV #endif ) { diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 96a57e54..c43183a2 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -327,7 +327,7 @@ void SkillDialog::loadSkills() { logger->log("Error loading skills file: %s", SKILLS_FILE); - if (Net::getNetworkType() == ServerInfo::TMWATHENA) + if (Net::getNetworkType() == ServerType::TMWATHENA) { auto *model = new SkillModel(); auto *skill = new SkillInfo; diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp index ef6ca62e..ffcfa350 100644 --- a/src/gui/statuswindow.cpp +++ b/src/gui/statuswindow.cpp @@ -290,7 +290,7 @@ void StatusWindow::event(Event::Channel channel, it->second->update(); } - if (Net::getNetworkType() == ServerInfo::TMWATHENA && + if (Net::getNetworkType() == ServerType::TMWATHENA && id == TmwAthena::MATK) { updateMPBar(mMpBar, true); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 8c174c8d..a31a65f6 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -323,11 +323,11 @@ void Viewport::_drawDebugPath(Graphics *graphics) unsigned char walkMask; switch (Net::getNetworkType()) { - case ServerInfo::TMWATHENA: + case ServerType::TMWATHENA: walkMask = Map::BLOCKMASK_WALL | Map::BLOCKMASK_CHARACTER; break; - case ServerInfo::MANASERV: - default: + case ServerType::MANASERV: + default: walkMask = Map::BLOCKMASK_WALL; break; } diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 288dfd33..92224c03 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -936,7 +936,7 @@ void LocalPlayer::setAttackRange(int range) { mAttackRange = range; } - else if (Net::getNetworkType() == ServerInfo::TMWATHENA) + else if (Net::getNetworkType() == ServerType::TMWATHENA) { // TODO: Fix this to be more generic Item *weapon = PlayerInfo::getEquipment(TmwAthena::EQUIP_FIGHT1_SLOT); diff --git a/src/map.cpp b/src/map.cpp index 76f6b56b..1ddc8b65 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -886,7 +886,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, // It costs extra to walk through a being (needs to be enough // to make it more attractive to walk around). // N.B.: Specific to TmwAthena for now. - if (Net::getNetworkType() == ServerInfo::TMWATHENA && + if (Net::getNetworkType() == ServerType::TMWATHENA && occupied(x, y)) { Gcost += 3 * basicCost; diff --git a/src/net/net.cpp b/src/net/net.cpp index c060d2e8..86f7dc13 100644 --- a/src/net/net.cpp +++ b/src/net/net.cpp @@ -125,18 +125,18 @@ Net::TradeHandler *Net::getTradeHandler() namespace Net { -ServerInfo::Type networkType = ServerInfo::UNKNOWN; +ServerType networkType = ServerType::UNKNOWN; void connectToServer(ServerInfo &server) { - if (server.type == ServerInfo::UNKNOWN) + if (server.type == ServerType::UNKNOWN) { // TODO: Query the server about itself and choose the netcode based on // that if (server.port == 6901) - server.type = ServerInfo::TMWATHENA; + server.type = ServerType::TMWATHENA; else if (server.port == 9601) - server.type = ServerInfo::MANASERV; + server.type = ServerType::MANASERV; else logger->error(_("Unknown Server Type! Exiting.")); } @@ -147,7 +147,7 @@ void connectToServer(ServerInfo &server) } else { - if (networkType != ServerInfo::UNKNOWN && getGeneralHandler() != nullptr) + if (networkType != ServerType::UNKNOWN && getGeneralHandler() != nullptr) { getGeneralHandler()->unload(); } @@ -155,11 +155,11 @@ void connectToServer(ServerInfo &server) switch (server.type) { #ifdef MANASERV_SUPPORT - case ServerInfo::MANASERV: + case ServerType::MANASERV: new ManaServ::GeneralHandler; break; #endif - case ServerInfo::TMWATHENA: + case ServerType::TMWATHENA: new TmwAthena::GeneralHandler; break; default: @@ -186,7 +186,7 @@ void unload() } } -ServerInfo::Type getNetworkType() +ServerType getNetworkType() { return networkType; } diff --git a/src/net/net.h b/src/net/net.h index 46a63ce9..135f2cb7 100644 --- a/src/net/net.h +++ b/src/net/net.h @@ -62,7 +62,7 @@ PlayerHandler *getPlayerHandler(); SpecialHandler *getSpecialHandler(); TradeHandler *getTradeHandler(); -ServerInfo::Type getNetworkType(); +ServerType getNetworkType(); /** * Handles server detection and connection diff --git a/src/net/serverinfo.h b/src/net/serverinfo.h index 481ef7cd..fd66c676 100644 --- a/src/net/serverinfo.h +++ b/src/net/serverinfo.h @@ -28,18 +28,19 @@ #include <deque> #include <string> +enum class ServerType +{ + UNKNOWN, + MANASERV, + TMWATHENA +}; + class ServerInfo { public: - enum Type { - UNKNOWN, - MANASERV, - TMWATHENA - }; - using VersionString = std::pair<int, std::string>; - Type type = UNKNOWN; + ServerType type = ServerType::UNKNOWN; std::string name; std::string hostname; uint16_t port = 0; @@ -52,7 +53,7 @@ public: bool isValid() const { - return !hostname.empty() && port != 0 && type != UNKNOWN; + return !hostname.empty() && port != 0 && type != ServerType::UNKNOWN; } void clear() @@ -72,39 +73,39 @@ public: port != other.port); } - static Type parseType(const std::string &type) + static ServerType parseType(const std::string &type) { if (compareStrI(type, "tmwathena") == 0) - return TMWATHENA; + return ServerType::TMWATHENA; // Used for backward compatibility if (compareStrI(type, "eathena") == 0) - return TMWATHENA; + return ServerType::TMWATHENA; if (compareStrI(type, "manaserv") == 0) - return MANASERV; - return UNKNOWN; + return ServerType::MANASERV; + return ServerType::UNKNOWN; } - static uint16_t defaultPortForServerType(Type type) + static uint16_t defaultPortForServerType(ServerType type) { switch (type) { - default: - case ServerInfo::UNKNOWN: - return 0; - case ServerInfo::TMWATHENA: - return 6901; - case ServerInfo::MANASERV: - return 9601; + default: + case ServerType::UNKNOWN: + return 0; + case ServerType::TMWATHENA: + return 6901; + case ServerType::MANASERV: + return 9601; } } - static Type defaultServerTypeForPort(uint16_t port) + static ServerType defaultServerTypeForPort(uint16_t port) { if (port == 6901) - return TMWATHENA; + return ServerType::TMWATHENA; if (port == 9601) - return MANASERV; - return UNKNOWN; + return ServerType::MANASERV; + return ServerType::UNKNOWN; } }; diff --git a/src/party.cpp b/src/party.cpp index bfa867bf..92b6c22f 100644 --- a/src/party.cpp +++ b/src/party.cpp @@ -45,7 +45,7 @@ Party::~Party() PartyMember *Party::addMember(int id, const std::string &name) { PartyMember *m; - if (Net::getNetworkType() == ServerInfo::TMWATHENA && (m = getMember(id))) + if (Net::getNetworkType() == ServerType::TMWATHENA && (m = getMember(id))) { return m; } diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index fc860958..49ee2174 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -54,7 +54,7 @@ void MonsterDB::init() unload(); // This can be overridden by an 'offset' attribute on a 'monsters' root tag. - mMonsterIdOffset = Net::getNetworkType() == ServerInfo::TMWATHENA ? OLD_TMWATHENA_OFFSET : 0; + mMonsterIdOffset = Net::getNetworkType() == ServerType::TMWATHENA ? OLD_TMWATHENA_OFFSET : 0; } void MonsterDB::setMonsterIdOffset(int offset) diff --git a/src/resources/settingsmanager.cpp b/src/resources/settingsmanager.cpp index f4a40577..28c08617 100644 --- a/src/resources/settingsmanager.cpp +++ b/src/resources/settingsmanager.cpp @@ -82,7 +82,7 @@ namespace SettingsManager StatusEffect::checkStatus(); Units::checkStatus(); - if (Net::getNetworkType() == ServerInfo::MANASERV) + if (Net::getNetworkType() == ServerType::MANASERV) { Attributes::informItemDB(); } diff --git a/src/statuseffect.cpp b/src/statuseffect.cpp index 42b48783..004e2f66 100644 --- a/src/statuseffect.cpp +++ b/src/statuseffect.cpp @@ -22,7 +22,6 @@ #include "statuseffect.h" #include "event.h" -#include "log.h" #include "sound.h" #include "configuration.h" @@ -33,12 +32,8 @@ bool StatusEffect::mLoaded = false; -StatusEffect::StatusEffect() : - mPersistentParticleEffect(false) -{} - -StatusEffect::~StatusEffect() -{} +StatusEffect::StatusEffect() = default; +StatusEffect::~StatusEffect() = default; void StatusEffect::playSFX() { @@ -56,33 +51,29 @@ Particle *StatusEffect::getParticle() { if (mParticleEffect.empty()) return nullptr; - else - return particleEngine->addEffect(mParticleEffect, 0, 0); + return particleEngine->addEffect(mParticleEffect, 0, 0); } AnimatedSprite *StatusEffect::getIcon() { if (mIcon.empty()) return nullptr; - else + + AnimatedSprite *sprite = AnimatedSprite::load( + paths.getStringValue("sprites") + mIcon); + if (false && sprite) { - AnimatedSprite *sprite = AnimatedSprite::load( - paths.getStringValue("sprites") + mIcon); - if (false && sprite) - { - sprite->play(SpriteAction::DEFAULT); - sprite->reset(); - } - return sprite; + sprite->play(SpriteAction::DEFAULT); + sprite->reset(); } + return sprite; } -std::string StatusEffect::getAction() +std::string StatusEffect::getAction() const { if (mAction.empty()) return SpriteAction::INVALID; - else - return mAction; + return mAction; } @@ -162,10 +153,8 @@ void StatusEffect::checkStatus() void unloadMap(std::map<int, StatusEffect *> map) { - std::map<int, StatusEffect *>::iterator it; - - for (it = map.begin(); it != map.end(); it++) - delete (*it).second; + for (auto &[_, effect] : map) + delete effect; map.clear(); } diff --git a/src/statuseffect.h b/src/statuseffect.h index 5b1a7e23..20e106a2 100644 --- a/src/statuseffect.h +++ b/src/statuseffect.h @@ -25,7 +25,6 @@ #include "particle.h" #include "animatedsprite.h" -#include "resources/animation.h" #include "utils/xml.h" class StatusEffect @@ -59,7 +58,7 @@ public: /** * Retrieves an action to perform, or SpriteAction::INVALID */ - std::string getAction(); + std::string getAction() const; /** * Determines whether the particle effect should be restarted when the @@ -110,7 +109,7 @@ private: std::string mParticleEffect; std::string mIcon; std::string mAction; - bool mPersistentParticleEffect; + bool mPersistentParticleEffect = false; }; #endif // !defined(STATUS_EFFECT_H) |