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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-10-10 16:41:06 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-10-10 16:41:06 +0000
commit61430703402d9f98fdf1a3f748df4f87586f73cb (patch)
treeaf2c8d0e5d2599c92a57d9c6cc5d25118eb98a52 /src/sprite.h
parent7f1faf609aba36317b49df97b31d0c21e505af12 (diff)
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Updated docs for release
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-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id$
- */
-
-#ifndef _TMW_SPRITE_H_
-#define _TMW_SPRITE_H_
-
-class Graphics;
-
-/**
- * A sprite is some visible object on a map. This abstract class defines the
- * interface used by the map to sort and display the sprite.
- */
-class Sprite
-{
- public:
- /**
- * Destructor.
- */
- virtual
- ~Sprite() {}
-
- /**
- * Draws the sprite to the given graphics context.
- *
- * Note: this function could be simplified if the graphics context
- * would support setting a translation offset. It already does this
- * partly with the clipping rectangle support.
- */
- virtual void
- draw(Graphics *graphics, int offsetX, int offsetY) = 0;
-
- /**
- * Returns the pixel Y coordinate of the sprite.
- */
- virtual int
- getPixelY() const = 0;
-
- protected:
- /**
- * Constructor.
- */
- Sprite() {}
-};
-
-#endif