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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-15 22:21:45 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-15 22:25:38 +0100
commite4d63db096901c1d67d0feb72d77bc5d0c8ba1b3 (patch)
treeb07ce915d1e5d4cdd83cf4ab858c69d782ab0fe0 /src/resources/spritedef.cpp
parent08c9cde4726f94698ea938d464cd1de95b7be587 (diff)
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Removed unnecessary parenthesis at constructors
When not passing any parameters to constructors, there is no reason for using parenthesis.
Diffstat (limited to 'src/resources/spritedef.cpp')
-rw-r--r--src/resources/spritedef.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index 20c79e73..0a87db16 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -166,7 +166,7 @@ void SpriteDef::loadAction(xmlNodePtr node, int variant_offset)
actionName.c_str(), getIdPath().c_str());
return;
}
- Action *action = new Action();
+ Action *action = new Action;
mActions[actionType] = action;
// When first action set it as default direction
@@ -200,7 +200,7 @@ void SpriteDef::loadAnimation(xmlNodePtr animationNode,
return;
}
- Animation *animation = new Animation();
+ Animation *animation = new Animation;
action->setAnimation(directionType, animation);
// Get animation frames