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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-14 21:57:38 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-14 21:57:38 +0100 |
commit | 3dba40474d5b1525e8723139ae7be7576967feea (patch) | |
tree | ce1fe17e358bbd5502aa6c721aeba92cc1c47d73 /src/resources/spritedef.cpp | |
parent | 34a02000cacc2c553d11e19c09d9d11b9c46eafd (diff) | |
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Tweaked some configuration defaults
Scrolling is now a bit less lazy and the scroll radius is 0. In my
opinion this is a better default.
Framerate limiter is now off by default, since it makes the game appear
a bit choppy. It's basically only useful for laptops anyway, and not too
hard to find.
(cherry picked from eAthena branch,
commit c56bc78b5f5676784265dff8ed5334884e8dcc39)
Conflicts:
src/main.cpp
Diffstat (limited to 'src/resources/spritedef.cpp')
0 files changed, 0 insertions, 0 deletions