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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-21 19:43:11 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-21 19:43:11 +0000
commit7c7909350565c3506f8b24645cac10f3197e1fc5 (patch)
tree748ce81596f924d81cb7b6fdba84fe22a054e305 /src/resources/resourcemanager.h
parent434d0bd000576b534c51f611c09eb99b3863e1c5 (diff)
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Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (dynamic recoloring of sprites and related changes) ........ r3705 | gmelquio | 2007-11-03 10:58:25 +0100 (Sat, 03 Nov 2007) | 1 line Fixed double load of hair graphics. ........ r3706 | gmelquio | 2007-11-03 22:04:51 +0100 (Sat, 03 Nov 2007) | 1 line Added automatic recoloring of images. Inspired by fungos' ideas (PR #41). ........ r3707 | gmelquio | 2007-11-03 22:08:21 +0100 (Sat, 03 Nov 2007) | 1 line Experimented recoloring on scorpions. ........ r3708 | gmelquio | 2007-11-04 12:52:44 +0100 (Sun, 04 Nov 2007) | 1 line Tightened palette handling. ........ r3709 | gmelquio | 2007-11-04 12:54:31 +0100 (Sun, 04 Nov 2007) | 1 line Experimented with scorpions again. ........ r3710 | gmelquio | 2007-11-04 16:40:37 +0100 (Sun, 04 Nov 2007) | 1 line Applied recoloring to hair styles. ........ r3711 | gmelquio | 2007-11-04 17:50:37 +0100 (Sun, 04 Nov 2007) | 1 line Converted slimes to recoloring. ........ r3742 | gmelquio | 2007-11-16 14:16:00 +0100 (Fri, 16 Nov 2007) | 1 line Sped up recoloring of transparent pixels. ........
Diffstat (limited to 'src/resources/resourcemanager.h')
-rw-r--r--src/resources/resourcemanager.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index 150b773c..c52248b1 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -24,10 +24,9 @@
#ifndef _TMW_RESOURCE_MANAGER_H
#define _TMW_RESOURCE_MANAGER_H
-#include <iosfwd>
#include <map>
+#include <string>
#include <vector>
-#include <SDL.h>
class Resource;
class Image;
@@ -35,6 +34,7 @@ class Music;
class SoundEffect;
class ImageSet;
class SpriteDef;
+struct SDL_Surface;
/**
* A class for loading and managing resources.
@@ -151,8 +151,7 @@ class ResourceManager
* Creates a sprite definition based on a given path and the supplied
* variant.
*/
- SpriteDef*
- getSprite(const std::string &path, int variant = 0);
+ SpriteDef *getSprite(std::string const &path, int variant = 0);
/**
* Releases a resource, removing it from the set of loaded resources.