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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-26 10:47:51 +0000
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-26 10:47:51 +0000
commit6eca1b485dba7355d827745284ed2f0072f9e370 (patch)
tree6298e90b5ec5802ac26c9a8b674c7cbd59d0c048 /src/resources
parent5dd1950adfef870b26670cbee938513433953d19 (diff)
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Use SDL2 support for color and system mouse cursorsHEADmaster
This way the cursor is not limited by the framerate nor affected by input lag. Also, when custom cursor is disabled, a few different system cursors are now used instead. It also avoids an issue on Wayland, where hiding the cursor (as done to render our own one) would cause the cursor to get locked within the window. On macOS it fixes two cursors being visible when hovering the window while it is in the background. The cursor can unfortunately no longer gently fade away.
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/resourcemanager.cpp15
-rw-r--r--src/resources/resourcemanager.h34
-rw-r--r--src/resources/theme.cpp4
3 files changed, 33 insertions, 20 deletions
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index e2979f06..f43aea41 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -230,6 +230,11 @@ std::string ResourceManager::getPath(const std::string &file)
return path;
}
+SDL_RWops *ResourceManager::open(const std::string &path)
+{
+ return PHYSFSRWOPS_openRead(path.c_str());
+}
+
Resource *ResourceManager::get(const std::string &idPath,
const std::function<Resource *()> &generator)
{
@@ -265,10 +270,10 @@ Resource *ResourceManager::get(const std::string &idPath,
return resource;
}
-Resource *ResourceManager::load(const std::string &path, loader fun)
+Resource *ResourceManager::get(const std::string &path, loader fun)
{
return get(path, [&] () -> Resource * {
- if (SDL_RWops *rw = PHYSFSRWOPS_openRead(path.c_str()))
+ if (SDL_RWops *rw = open(path))
return fun(rw);
return nullptr;
});
@@ -276,12 +281,12 @@ Resource *ResourceManager::load(const std::string &path, loader fun)
Music *ResourceManager::getMusic(const std::string &idPath)
{
- return static_cast<Music*>(load(idPath, Music::load));
+ return static_cast<Music*>(get(idPath, Music::load));
}
SoundEffect *ResourceManager::getSoundEffect(const std::string &idPath)
{
- return static_cast<SoundEffect*>(load(idPath, SoundEffect::load));
+ return static_cast<SoundEffect*>(get(idPath, SoundEffect::load));
}
Image *ResourceManager::getImage(const std::string &idPath)
@@ -295,7 +300,7 @@ Image *ResourceManager::getImage(const std::string &idPath)
d = std::make_unique<Dye>(path.substr(p + 1));
path = path.substr(0, p);
}
- SDL_RWops *rw = PHYSFSRWOPS_openRead(path.c_str());
+ SDL_RWops *rw = open(path);
if (!rw)
return nullptr;
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index 7a92818f..6694321c 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -105,6 +105,16 @@ class ResourceManager
std::string getPath(const std::string &file);
/**
+ * Opens a file for reading. The caller is responsible for closing the
+ * file.
+ *
+ * @param path The file name.
+ * @return A valid SDL_RWops pointer or <code>NULL</code> if the file
+ * could not be opened.
+ */
+ SDL_RWops *open(const std::string &path);
+
+ /**
* Creates a resource and adds it to the resource map.
*
* @param idPath The resource identifier path.
@@ -124,18 +134,7 @@ class ResourceManager
* @return A valid resource or <code>NULL</code> if the resource could
* not be loaded.
*/
- Resource *load(const std::string &path, loader fun);
-
- /**
- * Copies a file from one place to another (useful for extracting
- * raw files from a zip archive, for example)
- *
- * @param src Source file name
- * @param dst Destination file name
- * @return true on success, false on failure. An error message should be
- * in the log file.
- */
- bool copyFile(const std::string &src, const std::string &dst);
+ Resource *get(const std::string &path, loader fun);
/**
* Convenience wrapper around ResourceManager::get for loading
@@ -183,6 +182,17 @@ class ResourceManager
bool inflate = true);
/**
+ * Copies a file from one place to another (useful for extracting
+ * raw files from a zip archive, for example)
+ *
+ * @param src Source file name
+ * @param dst Destination file name
+ * @return true on success, false on failure. An error message should be
+ * in the log file.
+ */
+ bool copyFile(const std::string &src, const std::string &dst);
+
+ /**
* Retrieves the contents of a text file.
*/
std::vector<std::string> loadTextFile(const std::string &fileName);
diff --git a/src/resources/theme.cpp b/src/resources/theme.cpp
index 1db92feb..67cd6650 100644
--- a/src/resources/theme.cpp
+++ b/src/resources/theme.cpp
@@ -49,9 +49,7 @@ static void initDefaultThemePath()
ResourceManager *resman = ResourceManager::getInstance();
defaultThemePath = branding.getStringValue("guiThemePath");
- if (!defaultThemePath.empty() && resman->isDirectory(defaultThemePath))
- return;
- else
+ if (defaultThemePath.empty() || !resman->isDirectory(defaultThemePath))
defaultThemePath = "graphics/gui/";
}