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authorIra Rice <irarice@gmail.com>2008-10-25 21:10:35 +0000
committerIra Rice <irarice@gmail.com>2008-10-25 21:10:35 +0000
commitda6d1acf73e3de0558548cd73006aadda33994f5 (patch)
treeb1a61e702cacd04248027a58bfac8f5753cb8634 /src/npc.h
parentf6ddb12a5c6eb85830a1f2d8188addfd14b5e1f1 (diff)
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Changed NPC's to inherit from the player class. This should be helpful
later, since they essentially are a beefed up player.
Diffstat (limited to 'src/npc.h')
-rw-r--r--src/npc.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/npc.h b/src/npc.h
index 432d26d1..0dff1dcb 100644
--- a/src/npc.h
+++ b/src/npc.h
@@ -24,13 +24,13 @@
#ifndef _TMW_NPC_H
#define _TMW_NPC_H
-#include "being.h"
+#include "player.h"
class Network;
class Graphics;
class Text;
-class NPC : public Being
+class NPC : public Player
{
public:
NPC(Uint32 id, Uint16 job, Map *map, Network *network);
@@ -38,6 +38,7 @@ class NPC : public Being
~NPC();
void setName(const std::string &name);
+ void setGender(int gender);
virtual Type
getType() const;