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author | Jared Adams <jaxad0127@gmail.com> | 2010-08-12 19:43:51 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-08-12 20:07:04 -0600 |
commit | 2293b1c5ef0bb7378140bf73f1fef03a4504bdd2 (patch) | |
tree | b3df7512fd0e48e8b1b3a0ed3cbd6d5e9d149ad2 /src/net | |
parent | 71595e5db41f503f06401c59090748b46e9731f0 (diff) | |
download | Mana-2293b1c5ef0bb7378140bf73f1fef03a4504bdd2.tar.gz Mana-2293b1c5ef0bb7378140bf73f1fef03a4504bdd2.tar.bz2 Mana-2293b1c5ef0bb7378140bf73f1fef03a4504bdd2.tar.xz Mana-2293b1c5ef0bb7378140bf73f1fef03a4504bdd2.zip |
Replace most of Net::NpcHandler with events
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/manaserv/npchandler.cpp | 97 | ||||
-rw-r--r-- | src/net/manaserv/npchandler.h | 20 | ||||
-rw-r--r-- | src/net/npchandler.h | 15 | ||||
-rw-r--r-- | src/net/tmwa/npchandler.cpp | 88 | ||||
-rw-r--r-- | src/net/tmwa/npchandler.h | 21 |
5 files changed, 99 insertions, 142 deletions
diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp index 09dccffe..9f63c837 100644 --- a/src/net/manaserv/npchandler.cpp +++ b/src/net/manaserv/npchandler.cpp @@ -51,6 +51,8 @@ NpcHandler::NpcHandler() }; handledMessages = _messages; npcHandler = this; + + Mana::EventManager::bind(this, "NPC"); } void NpcHandler::handleMessage(Net::MessageIn &msg) @@ -127,58 +129,51 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) delete event; } -void NpcHandler::talk(int npcId) -{ - MessageOut msg(PGMSG_NPC_TALK); - msg.writeInt16(npcId); - gameServerConnection->send(msg); -} - -void NpcHandler::nextDialog(int npcId) -{ - MessageOut msg(PGMSG_NPC_TALK_NEXT); - msg.writeInt16(npcId); - gameServerConnection->send(msg); -} - -void NpcHandler::closeDialog(int npcId) -{ - MessageOut msg(PGMSG_NPC_TALK_NEXT); - msg.writeInt16(npcId); - gameServerConnection->send(msg); -} - -void NpcHandler::listInput(int npcId, int value) -{ - MessageOut msg(PGMSG_NPC_SELECT); - msg.writeInt16(npcId); - msg.writeInt8(value); - gameServerConnection->send(msg); -} - -void NpcHandler::integerInput(int npcId, int value) -{ - MessageOut msg(PGMSG_NPC_NUMBER); - msg.writeInt16(npcId); - msg.writeInt32(value); - gameServerConnection->send(msg); -} - -void NpcHandler::stringInput(int npcId, const std::string &value) -{ - MessageOut msg(PGMSG_NPC_STRING); - msg.writeInt16(npcId); - msg.writeString(value); - gameServerConnection->send(msg); -} - -void NpcHandler::sendLetter(int npcId, const std::string &recipient, - const std::string &text) +void NpcHandler::event(const std::string &channel, const Mana::Event &event) { - MessageOut msg(PGMSG_NPC_POST_SEND); - msg.writeString(recipient); - msg.writeString(text); - gameServerConnection->send(msg); + if (channel == "NPC") + { + if (event.getName() == "doTalk") + { + MessageOut msg(PGMSG_NPC_TALK); + msg.writeInt16(event.getInt("npcId")); + gameServerConnection->send(msg); + } + else if (event.getName() == "doNext" || event.getName() == "doClose") + { + MessageOut msg(PGMSG_NPC_TALK_NEXT); + msg.writeInt16(event.getInt("npcId")); + gameServerConnection->send(msg); + } + else if (event.getName() == "doMenu") + { + MessageOut msg(PGMSG_NPC_SELECT); + msg.writeInt16(event.getInt("npcId")); + msg.writeInt8(event.getInt("choice")); + gameServerConnection->send(msg); + } + else if (event.getName() == "doIntegerInput") + { + MessageOut msg(PGMSG_NPC_NUMBER); + msg.writeInt16(event.getInt("npcId")); + msg.writeInt32(event.getInt("value")); + gameServerConnection->send(msg); + } + else if (event.getName() == "doStringInput") + { + MessageOut msg(PGMSG_NPC_STRING); + msg.writeInt16(event.getInt("npcId")); + msg.writeString(event.getString("value")); + gameServerConnection->send(msg); + } + else if (event.getName() == "doSendLetter") + { + MessageOut msg(PGMSG_NPC_POST_SEND); + msg.writeString(event.getString("recipient")); + msg.writeString(event.getString("text")); + gameServerConnection->send(msg); + } + } } void NpcHandler::startShopping(int beingId) diff --git a/src/net/manaserv/npchandler.h b/src/net/manaserv/npchandler.h index d66c1a48..14e8a50a 100644 --- a/src/net/manaserv/npchandler.h +++ b/src/net/manaserv/npchandler.h @@ -22,6 +22,8 @@ #ifndef NET_MANASERV_NPCHANDLER_H #define NET_MANASERV_NPCHANDLER_H +#include "listener.h" + #include "net/npchandler.h" #include "net/manaserv/messagehandler.h" @@ -30,27 +32,15 @@ namespace ManaServ { -class NpcHandler : public MessageHandler, public Net::NpcHandler +class NpcHandler : public MessageHandler, public Net::NpcHandler, + public Mana::Listener { public: NpcHandler(); void handleMessage(Net::MessageIn &msg); - void talk(int npcId); - - void nextDialog(int npcId); - - void closeDialog(int npcId); - - void listInput(int npcId, int value); - - void integerInput(int npcId, int value); - - void stringInput(int npcId, const std::string &value); - - void sendLetter(int npcId, const std::string &recipient, - const std::string &text); + void event(const std::string &channel, const Mana::Event &event); void startShopping(int beingId); diff --git a/src/net/npchandler.h b/src/net/npchandler.h index 2a9cfab5..fb8ab7ec 100644 --- a/src/net/npchandler.h +++ b/src/net/npchandler.h @@ -31,21 +31,6 @@ class NpcHandler public: virtual ~NpcHandler() {} - virtual void talk(int npcId) = 0; - - virtual void nextDialog(int npcId) = 0; - - virtual void closeDialog(int npcId) = 0; - - virtual void listInput(int npcId, int value) = 0; - - virtual void integerInput(int npcId, int value) = 0; - - virtual void stringInput(int npcId, const std::string &value) = 0; - - virtual void sendLetter(int npcId, const std::string &recipient, - const std::string &text) = 0; - virtual void startShopping(int beingId) = 0; virtual void buy(int beingId) = 0; diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index 485a8ff7..b61dc520 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -68,6 +68,8 @@ NpcHandler::NpcHandler() }; handledMessages = _messages; npcHandler = this; + + Mana::EventManager::bind(this, "NPC"); } void NpcHandler::handleMessage(Net::MessageIn &msg) @@ -131,52 +133,48 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) player_node->setAction(Being::STAND); } -void NpcHandler::talk(int npcId) -{ - MessageOut outMsg(CMSG_NPC_TALK); - outMsg.writeInt32(npcId); - outMsg.writeInt8(0); // Unused -} - -void NpcHandler::nextDialog(int npcId) -{ - MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); - outMsg.writeInt32(npcId); -} - -void NpcHandler::closeDialog(int npcId) -{ - MessageOut outMsg(CMSG_NPC_CLOSE); - outMsg.writeInt32(npcId); -} - -void NpcHandler::listInput(int npcId, int value) -{ - MessageOut outMsg(CMSG_NPC_LIST_CHOICE); - outMsg.writeInt32(npcId); - outMsg.writeInt8(value); -} - -void NpcHandler::integerInput(int npcId, int value) -{ - MessageOut outMsg(CMSG_NPC_INT_RESPONSE); - outMsg.writeInt32(npcId); - outMsg.writeInt32(value); -} - -void NpcHandler::stringInput(int npcId, const std::string &value) +void NpcHandler::event(const std::string &channel, const Mana::Event &event) { - MessageOut outMsg(CMSG_NPC_STR_RESPONSE); - outMsg.writeInt16(value.length() + 9); - outMsg.writeInt32(npcId); - outMsg.writeString(value, value.length()); - outMsg.writeInt8(0); // Prevent problems with string reading -} - -void NpcHandler::sendLetter(int npcId, const std::string &recipient, - const std::string &text) -{ - // TODO + if (channel == "NPC") + { + if (event.getName() == "doTalk") + { + MessageOut outMsg(CMSG_NPC_TALK); + outMsg.writeInt32(event.getInt("npcId")); + outMsg.writeInt8(0); // Unused + } + else if (event.getName() == "doNext") + { + MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); + outMsg.writeInt32(event.getInt("npcId")); + } + else if (event.getName() == "doClose") + { + MessageOut outMsg(CMSG_NPC_CLOSE); + outMsg.writeInt32(event.getInt("npcId")); + } + else if (event.getName() == "doMenu") + { + MessageOut outMsg(CMSG_NPC_LIST_CHOICE); + outMsg.writeInt32(event.getInt("npcId")); + outMsg.writeInt8(event.getInt("choice")); + } + else if (event.getName() == "doIntegerInput") + { + MessageOut outMsg(CMSG_NPC_INT_RESPONSE); + outMsg.writeInt32(event.getInt("npcId")); + outMsg.writeInt32(event.getInt("value")); + } + else if (event.getName() == "doStringInput") + { + const std::string &value = event.getString("value"); + MessageOut outMsg(CMSG_NPC_STR_RESPONSE); + outMsg.writeInt16(value.length() + 9); + outMsg.writeInt32(event.getInt("npcId")); + outMsg.writeString(value, value.length()); + outMsg.writeInt8(0); // Prevent problems with string reading + } + } } void NpcHandler::startShopping(int beingId) diff --git a/src/net/tmwa/npchandler.h b/src/net/tmwa/npchandler.h index 515f62df..93c9f6ec 100644 --- a/src/net/tmwa/npchandler.h +++ b/src/net/tmwa/npchandler.h @@ -22,7 +22,8 @@ #ifndef NET_TA_NPCHANDLER_H #define NET_TA_NPCHANDLER_H -#include "net/net.h" +#include "listener.h" + #include "net/npchandler.h" #include "net/tmwa/messagehandler.h" @@ -31,27 +32,15 @@ namespace TmwAthena { -class NpcHandler : public MessageHandler, public Net::NpcHandler +class NpcHandler : public MessageHandler, public Net::NpcHandler, + public Mana::Listener { public: NpcHandler(); void handleMessage(Net::MessageIn &msg); - void talk(int npcId); - - void nextDialog(int npcId); - - void closeDialog(int npcId); - - void listInput(int npcId, int value); - - void integerInput(int npcId, int value); - - void stringInput(int npcId, const std::string &value); - - void sendLetter(int npcId, const std::string &recipient, - const std::string &text); + void event(const std::string &channel, const Mana::Event &event); void startShopping(int beingId); |