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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-11 02:26:52 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-11 02:26:52 +0200 |
commit | adfa29a6436c2bb1ff2f05ef83e2eb0fa99d6068 (patch) | |
tree | 2507ecd13f82c1152f7f05e97dee241415bf6f04 /src/net/manaserv/inventoryhandler.h | |
parent | dcadae652ec89b554e75da8c12b6d4a655ccc888 (diff) | |
download | Mana-adfa29a6436c2bb1ff2f05ef83e2eb0fa99d6068.tar.gz Mana-adfa29a6436c2bb1ff2f05ef83e2eb0fa99d6068.tar.bz2 Mana-adfa29a6436c2bb1ff2f05ef83e2eb0fa99d6068.tar.xz Mana-adfa29a6436c2bb1ff2f05ef83e2eb0fa99d6068.zip |
Adapted the client to the latest server changes.
There are two bugs left I'll take care about in the near future:
- Items dealing with more than one slot capacity
are only showing on the first equip slot.
- The unequip button doesn't get updated when clicking
on the equipped item.
A client design limitation known:
- The client still don't handle correctly items applied on more
than one item type at equip time.
Diffstat (limited to 'src/net/manaserv/inventoryhandler.h')
-rw-r--r-- | src/net/manaserv/inventoryhandler.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/manaserv/inventoryhandler.h b/src/net/manaserv/inventoryhandler.h index 255f601c..a57b493a 100644 --- a/src/net/manaserv/inventoryhandler.h +++ b/src/net/manaserv/inventoryhandler.h @@ -41,8 +41,8 @@ class EquipBackend : public Equipment::Backend, public EventListener Item *getEquipment(int index) const; void clear(); - void equip(int inventorySlot, int equipSlot, int amountUsed = 1); - void unequip(int inventorySlot); + void equip(int itemId, int equipSlot, int amountUsed = 1); + void unequip(int equipSlot); void event(Event::Channel channel, const Event &event); |