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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:03 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:56 +0100
commit0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch)
tree3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/net/ea/tradehandler.cpp
parenta7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff)
parent401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff)
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Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took several weeks. Lots of things are expected to be broken now, however, we now have a single code base to improve and extend, which can be compiled to support either eAthena or tmwserv. In the coming months, the plan is to work towards a client that supports both eAthena and tmwserv, without needing to be recompiled. Conflicts: Everywhere!
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diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp
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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "../messagein.h"
+#include "protocol.h"
+#include "tradehandler.h"
+
+#include "../../inventory.h"
+#include "../../item.h"
+#include "../../localplayer.h"
+#include "../../player_relations.h"
+
+#include "../../gui/chat.h"
+#include "../../gui/confirm_dialog.h"
+#include "../../gui/trade.h"
+
+#include "../../utils/gettext.h"
+
+std::string tradePartnerName;
+
+/**
+ * Listener for request trade dialogs
+ */
+namespace {
+ struct RequestTradeListener : public gcn::ActionListener
+ {
+ void action(const gcn::ActionEvent &event)
+ {
+ player_node->tradeReply(event.getId() == "yes");
+ };
+ } listener;
+}
+
+TradeHandler::TradeHandler()
+{
+ static const Uint16 _messages[] = {
+ SMSG_TRADE_REQUEST,
+ SMSG_TRADE_RESPONSE,
+ SMSG_TRADE_ITEM_ADD,
+ SMSG_TRADE_ITEM_ADD_RESPONSE,
+ SMSG_TRADE_OK,
+ SMSG_TRADE_CANCEL,
+ SMSG_TRADE_COMPLETE,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+
+void TradeHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case SMSG_TRADE_REQUEST:
+ // If a trade window or request window is already open, send a
+ // trade cancel to any other trade request.
+ //
+ // Note that it would be nice if the server would prevent this
+ // situation, and that the requesting player would get a
+ // special message about the player being occupied.
+ tradePartnerName = msg.readString(24);
+
+ if (player_relations.hasPermission(tradePartnerName, PlayerRelation::TRADE))
+ {
+ if (!player_node->tradeRequestOk())
+ {
+ player_node->tradeReply(false);
+ break;
+ }
+
+ player_node->setTrading(true);
+ ConfirmDialog *dlg;
+ dlg = new ConfirmDialog(_("Request for trade"),
+ tradePartnerName +
+ _(" wants to trade with you, do you accept?"));
+ dlg->addActionListener(&listener);
+ }
+ else
+ {
+ player_node->tradeReply(false);
+ break;
+ }
+ break;
+
+ case SMSG_TRADE_RESPONSE:
+ switch (msg.readInt8())
+ {
+ case 0: // Too far away
+ chatWindow->chatLog(_("Trading isn't possible. Trade partner is too far away."),
+ BY_SERVER);
+ break;
+ case 1: // Character doesn't exist
+ chatWindow->chatLog(_("Trading isn't possible. Character doesn't exist."),
+ BY_SERVER);
+ break;
+ case 2: // Invite request check failed...
+ chatWindow->chatLog(_("Trade cancelled due to an unknown reason."),
+ BY_SERVER);
+ break;
+ case 3: // Trade accepted
+ tradeWindow->reset();
+ tradeWindow->setCaption(
+ _("Trade: You and ") + tradePartnerName);
+ tradeWindow->setVisible(true);
+ break;
+ case 4: // Trade cancelled
+ if (player_relations.hasPermission(tradePartnerName,
+ PlayerRelation::SPEECH_LOG))
+ chatWindow->chatLog(_("Trade with ") + tradePartnerName +
+ _(" cancelled"), BY_SERVER);
+ // otherwise ignore silently
+
+ tradeWindow->setVisible(false);
+ player_node->setTrading(false);
+ break;
+ default: // Shouldn't happen as well, but to be sure
+ chatWindow->chatLog(_("Unhandled trade cancel packet"),
+ BY_SERVER);
+ break;
+ }
+ break;
+
+ case SMSG_TRADE_ITEM_ADD:
+ {
+ Sint32 amount = msg.readInt32();
+ Sint16 type = msg.readInt16();
+ msg.readInt8(); // identified flag
+ msg.readInt8(); // attribute
+ msg.readInt8(); // refine
+ msg.skip(8); // card (4 shorts)
+
+ // TODO: handle also identified, etc
+ if (type == 0) {
+ tradeWindow->setMoney(amount);
+ } else {
+ tradeWindow->addItem(type, false, amount, false);
+ }
+ }
+ break;
+
+ case SMSG_TRADE_ITEM_ADD_RESPONSE:
+ // Trade: New Item add response (was 0x00ea, now 01b1)
+ {
+ const int index = msg.readInt16();
+ Item *item = player_node->getInventory()->getItem(index);
+ if (!item)
+ {
+ tradeWindow->receivedOk(true);
+ return;
+ }
+ Sint16 quantity = msg.readInt16();
+
+ switch (msg.readInt8())
+ {
+ case 0:
+ // Successfully added item
+ if (item->isEquipment() && item->isEquipped())
+ {
+ player_node->unequipItem(item);
+ }
+ tradeWindow->addItem(item->getId(), true, quantity,
+ item->isEquipment());
+ item->increaseQuantity(-quantity);
+ break;
+ case 1:
+ // Add item failed - player overweighted
+ chatWindow->chatLog(_("Failed adding item. Trade partner is over weighted."),
+ BY_SERVER);
+ break;
+ case 2:
+ // Add item failed - player has no free slot
+ chatWindow->chatLog(_("Failed adding item. Trade partner has no free slot."),
+ BY_SERVER);
+ break;
+ default:
+ chatWindow->chatLog(_("Failed adding item for unknown reason."),
+ BY_SERVER);
+ break;
+ }
+ }
+ break;
+
+ case SMSG_TRADE_OK:
+ // 0 means ok from myself, 1 means ok from other;
+ tradeWindow->receivedOk(msg.readInt8() == 0);
+ break;
+
+ case SMSG_TRADE_CANCEL:
+ chatWindow->chatLog(_("Trade canceled."), BY_SERVER);
+ tradeWindow->setVisible(false);
+ tradeWindow->reset();
+ player_node->setTrading(false);
+ break;
+
+ case SMSG_TRADE_COMPLETE:
+ chatWindow->chatLog(_("Trade completed."), BY_SERVER);
+ tradeWindow->setVisible(false);
+ tradeWindow->reset();
+ player_node->setTrading(false);
+ break;
+ }
+}