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authorDouglas Boffey <DougABoffey@netscape.net>2008-09-04 16:56:10 +0000
committerDouglas Boffey <DougABoffey@netscape.net>2008-09-04 16:56:10 +0000
commit7946cd875877870e7cab002cba099d21cf9fc063 (patch)
tree38dd4c1c4a766edda7b3156e2bc1af08dbd94a6a /src/main.cpp
parent27e8d20ad8b5590995d1d4af3563f8956f180373 (diff)
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Added code to change text colouring
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 57eb67bb..f1bd89f4 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -66,6 +66,7 @@
#include "gui/char_server.h"
#include "gui/char_select.h"
+#include "gui/colour.h"
#include "gui/gui.h"
#include "gui/login.h"
#include "gui/ok_dialog.h"
@@ -117,6 +118,7 @@ CharServerHandler charServerHandler;
LoginData loginData;
LockedArray<LocalPlayer*> charInfo(MAX_SLOT + 1);
+Colour *textColour;
// This anonymous namespace hides whatever is inside from other modules.
namespace {
@@ -736,6 +738,9 @@ int main(int argc, char *argv[])
if (!login_wallpaper)
logger->log("Couldn't load %s as wallpaper", wallpaperName.c_str());
+ // Needs to be created in main, as the updater uses it
+ textColour = new Colour();
+
while (state != EXIT_STATE)
{
// Handle SDL events
@@ -978,6 +983,7 @@ int main(int argc, char *argv[])
usleep(50000);
}
+ delete textColour;
#ifdef PACKAGE_VERSION
delete versionLabel;
#endif