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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-09 23:47:02 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-09 23:47:02 +0100
commitfa2f3ac593a792c32095c2e885665ec91bb4019d (patch)
treef44aee845f0229dfcc6b2ad3c74613e0352f36c2 /src/localplayer.h
parent07f7d52f661a74e6d0c780ca53e724651e3dcc48 (diff)
parent40edf4e91558cffd83d9015a2cf4a16360e27855 (diff)
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Merged with Aethyra master as of 2009-02-09
Conflicts: A lot of files...
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index 55e12bf1..c128f4a4 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -22,10 +22,10 @@
#ifndef LOCALPLAYER_H
#define LOCALPLAYER_H
+#include <memory>
#include <vector>
#include "player.h"
-#include "simpleanimation.h"
// TODO move into some sane place...
#define MAX_SLOT 2
@@ -33,11 +33,14 @@
#define INVENTORY_SIZE 102
#define STORAGE_SIZE 301
+class Equipment;
class FloorItem;
class ImageSet;
class Inventory;
class Item;
+class Map;
class Network;
+class SimpleAnimation;
/**
* The local player character.
@@ -45,7 +48,8 @@ class Network;
class LocalPlayer : public Player
{
public:
- enum Attribute {
+ enum Attribute
+ {
STR = 0, AGI, VIT, INT, DEX, LUK
};
@@ -236,6 +240,8 @@ class LocalPlayer : public Player
/** Animated out of range target cursor. */
SimpleAnimation *mTargetCursorOutRange[NUM_TC];
+ const std::auto_ptr<Equipment> mEquipment;
+
protected:
virtual void
handleStatusEffect(StatusEffect *effect, int effectId);