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authorMajin Sniper <majinsniper@gmx.de>2009-02-20 00:19:52 +0100
committerJared Adams <jaxad0127@gmail.com>2009-02-19 18:27:45 -0700
commit1713f33dbd71b6378c8a4e58452fb16147f320d7 (patch)
tree19edc1a3291b06bf1680394bb1a68986ddca6f0c /src/localplayer.h
parentfcc8e48e96f017e4d7551ce7e686dd2e2a1bbcb9 (diff)
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Added a pickup notification as particle effect. Also make a ui option to enable/disable this effect (default is off) and another option to disable the pickup notification in the chat log (default is on).
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index 5f02de4f..2226671b 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -203,6 +203,11 @@ class LocalPlayer : public Player
void setXp(int xp);
/**
+ * Shows item pickup effect if the player is on a map.
+ */
+ void pickedUp(std::string item);
+
+ /**
* Returns the amount of experience points.
*/
int getXp() const { return mXp; }