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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-12-23 02:16:53 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-12-23 02:16:53 +0000 |
commit | d83e795dc3c8a07238939ee0b581cbfd1807cf1b (patch) | |
tree | 5ce6c06c867c61fffe934a67b2636c6c7a9e8b79 /src/item.cpp | |
parent | 8d3e43a7510dd7367c3bb62aae6841836f727493 (diff) | |
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Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
Diffstat (limited to 'src/item.cpp')
0 files changed, 0 insertions, 0 deletions