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authorIra Rice <irarice@gmail.com>2009-02-16 19:08:38 -0700
committerIra Rice <irarice@gmail.com>2009-02-16 19:08:38 -0700
commit31f2c0b41ccc6cfb857c45b23d5c9b1e0c1dc9ac (patch)
treedf89103b6bea96dbfea9b5885e16f8c185e1442a /src/gui
parentfb0626ebec688dfd1b4fe4d8c324c2f7b34fada2 (diff)
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Trim whitespace from the beginning and end of whispers, as well as
disallowing empty whispers and whispers to yourself, since both of those cases cause the server to report back stating that the player wasn't found (even if they are there, like yourself). Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/chat.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 22126af3..a2ad102d 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -310,6 +310,11 @@ bool ChatWindow::isInputFocused()
void ChatWindow::whisper(const std::string &nick, std::string msg)
{
+ trim(msg);
+
+ if (msg.empty())
+ return;
+
std::string recvnick = "";
if (msg.substr(0, 1) == "\"")
@@ -331,6 +336,22 @@ void ChatWindow::whisper(const std::string &nick, std::string msg)
}
}
+ std::string playerName = player_node->getName();
+ std::string tempNick = recvnick;
+
+ for (unsigned int i = 0; i < playerName.size(); i++)
+ {
+ playerName[i] = (char) tolower(playerName[i]);
+ }
+
+ for (unsigned int i = 0; i < tempNick.size(); i++)
+ {
+ tempNick[i] = (char) tolower(tempNick[i]);
+ }
+
+ if (tempNick.compare(playerName) == 0)
+ return;
+
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_CHAT_WHISPER);
outMsg.writeInt16(msg.length() + 28);