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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-04 23:26:22 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-04 23:41:45 +0200
commit6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d (patch)
treea4ae355fe26eda518a5fd82c15347b6cfcf6b7f6 /src/gui/windowmenu.h
parent1b06ec9f12e3fbfe6fbf6579fb64bb895464badb (diff)
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Replaced emote window with a new emote popup
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.
Diffstat (limited to 'src/gui/windowmenu.h')
-rw-r--r--src/gui/windowmenu.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/gui/windowmenu.h b/src/gui/windowmenu.h
new file mode 100644
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--- /dev/null
+++ b/src/gui/windowmenu.h
@@ -0,0 +1,54 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef WINDOWMENU_H
+#define WINDOWMENU_H
+
+#include "gui/widgets/container.h"
+
+#include <guichan/actionlistener.hpp>
+#include <guichan/selectionlistener.hpp>
+
+class EmotePopup;
+
+/**
+ * The window menu. Allows showing and hiding many of the different windows
+ * used in the game.
+ *
+ * \ingroup Interface
+ */
+class WindowMenu : public Container,
+ public gcn::ActionListener,
+ public gcn::SelectionListener
+{
+ public:
+ WindowMenu();
+ ~WindowMenu();
+
+ void action(const gcn::ActionEvent &event);
+
+ void valueChanged(const gcn::SelectionEvent &event);
+
+ private:
+ EmotePopup *mEmotePopup;
+};
+
+#endif