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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-07-09 15:32:05 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-08-11 02:39:48 +0200
commitd956102647a5b53dab359290568c6caabd5f75e0 (patch)
treec209d64690a0caac962a7caf6dffbcc0a45a0fb9 /src/gui/windowmenu.cpp
parent6a2d8e712aefbec19e870ad8799936cbe5786783 (diff)
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Made the button icon only shown when the icon file is valid.
And falls back to the text based caption otherwise.
Diffstat (limited to 'src/gui/windowmenu.cpp')
-rw-r--r--src/gui/windowmenu.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp
index a200427f..2595c819 100644
--- a/src/gui/windowmenu.cpp
+++ b/src/gui/windowmenu.cpp
@@ -160,10 +160,9 @@ void WindowMenu::addButton(const std::string& text, int &x, int &h,
const std::string& iconPath)
{
Button *btn = new Button("", text, this);
- if (!iconPath.empty())
+ if (!iconPath.empty() && btn->setButtonIcon(iconPath))
{
btn->setButtonPopupText(gettext(text.c_str()));
- btn->setButtonIcon(iconPath);
}
else
{