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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-07 23:47:57 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-07 23:52:46 +0200
commitd69d85f06fa6dc22ac4c7789e4140e32d119a7f1 (patch)
tree1d2311bfdba616136d0ac26f8cbe9ab73c88f0e4 /src/gui/widgets/progressbar.cpp
parent303c1f69761e90b83d4809e911f7785ec66b46aa (diff)
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Moved basic widgets into the gui/widgets directory
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up.
Diffstat (limited to 'src/gui/widgets/progressbar.cpp')
-rw-r--r--src/gui/widgets/progressbar.cpp176
1 files changed, 176 insertions, 0 deletions
diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp
new file mode 100644
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--- /dev/null
+++ b/src/gui/widgets/progressbar.cpp
@@ -0,0 +1,176 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "gui/widgets/progressbar.h"
+
+#include "gui/gui.h"
+#include "gui/palette.h"
+#include "gui/textrenderer.h"
+
+#include "configuration.h"
+#include "graphics.h"
+
+#include "resources/image.h"
+#include "resources/resourcemanager.h"
+
+#include <guichan/font.hpp>
+
+ImageRect ProgressBar::mBorder;
+int ProgressBar::mInstances = 0;
+float ProgressBar::mAlpha = 1.0;
+
+ProgressBar::ProgressBar(float progress,
+ unsigned int width, unsigned int height,
+ Uint8 red, Uint8 green, Uint8 blue):
+ gcn::Widget(),
+ mRed(red), mGreen(green), mBlue(blue),
+ mRedToGo(red), mGreenToGo(green), mBlueToGo(blue)
+{
+ mProgressToGo = mProgress = 0.0f;
+ mSmoothProgress = mSmoothColorChange = true;
+
+ setProgress(progress);
+ setWidth(width);
+ setHeight(height);
+
+ if (mInstances == 0)
+ {
+ ResourceManager *resman = ResourceManager::getInstance();
+ Image *dBorders = resman->getImage("graphics/gui/vscroll_grey.png");
+ mBorder.grid[0] = dBorders->getSubImage(0, 0, 4, 4);
+ mBorder.grid[1] = dBorders->getSubImage(4, 0, 3, 4);
+ mBorder.grid[2] = dBorders->getSubImage(7, 0, 4, 4);
+ mBorder.grid[3] = dBorders->getSubImage(0, 4, 4, 10);
+ mBorder.grid[4] = resman->getImage("graphics/gui/bg_quad_dis.png");
+ mBorder.grid[5] = dBorders->getSubImage(7, 4, 4, 10);
+ mBorder.grid[6] = dBorders->getSubImage(0, 15, 4, 4);
+ mBorder.grid[7] = dBorders->getSubImage(4, 15, 3, 4);
+ mBorder.grid[8] = dBorders->getSubImage(7, 15, 4, 4);
+
+ for (int i = 0; i < 9; i++)
+ {
+ mBorder.grid[i]->setAlpha(mAlpha);
+ }
+
+ dBorders->decRef();
+ }
+
+ mInstances++;
+}
+
+ProgressBar::~ProgressBar()
+{
+ mInstances--;
+
+ if (mInstances == 0)
+ {
+ delete mBorder.grid[0];
+ delete mBorder.grid[1];
+ delete mBorder.grid[2];
+ delete mBorder.grid[3];
+ mBorder.grid[4]->decRef();
+ delete mBorder.grid[5];
+ delete mBorder.grid[6];
+ delete mBorder.grid[7];
+ delete mBorder.grid[8];
+ }
+}
+
+void ProgressBar::logic()
+{
+ if (mSmoothColorChange)
+ {
+ // Smoothly changing the color for a nicer effect.
+ if (mRedToGo > mRed) mRed++;
+ if (mRedToGo < mRed) mRed--;
+ if (mGreenToGo > mGreen) mGreen++;
+ if (mGreenToGo < mGreen) mGreen--;
+ if (mBlueToGo > mBlue) mBlue++;
+ if (mBlueToGo < mBlue) mBlue--;
+ }
+ else
+ {
+ mRed = mRedToGo;
+ mGreen = mGreenToGo;
+ mBlue = mBlueToGo;
+ }
+
+ if (mSmoothProgress)
+ {
+ // Smoothly showing the progressbar changes.
+ if (mProgressToGo > mProgress) mProgress = mProgress + 0.005f;
+ if (mProgressToGo < mProgress) mProgress = mProgress - 0.005f;
+ }
+ else
+ mProgress = mProgressToGo;
+}
+
+void ProgressBar::draw(gcn::Graphics *graphics)
+{
+ if (config.getValue("guialpha", 0.8) != mAlpha)
+ {
+ mAlpha = config.getValue("guialpha", 0.8);
+ for (int i = 0; i < 9; i++)
+ {
+ mBorder.grid[i]->setAlpha(mAlpha);
+ }
+ }
+
+ static_cast<Graphics*>(graphics)->
+ drawImageRect(0, 0, getWidth(), getHeight(), mBorder);
+
+ const int alpha = (int)(mAlpha * 255.0f);
+
+ // The bar
+ if (mProgress > 0)
+ {
+ graphics->setColor(gcn::Color(mRed, mGreen, mBlue, alpha));
+ graphics->fillRectangle(gcn::Rectangle(4, 4,
+ (int) (mProgress * (getWidth() - 8)),
+ getHeight() - 8));
+ }
+
+ // The label
+ if (!mText.empty())
+ {
+ const int textX = getWidth() / 2;
+ const int textY = (getHeight() - boldFont->getHeight()) / 2;
+
+ TextRenderer::renderText(graphics, mText, textX, textY,
+ gcn::Graphics::CENTER,
+ guiPalette->getColor(Palette::PROGRESS_BAR,
+ alpha), boldFont, true, false);
+ }
+}
+
+void ProgressBar::setProgress(float progress)
+{
+ if (progress < 0.0f) mProgressToGo = 0.0;
+ else if (progress > 1.0f) mProgressToGo = 1.0;
+ else mProgressToGo = progress;
+}
+
+void ProgressBar::setColor(Uint8 red, Uint8 green, Uint8 blue)
+{
+ mRedToGo = red;
+ mGreenToGo = green;
+ mBlueToGo = blue;
+}