summaryrefslogtreecommitdiff
path: root/src/gui/widgets/listbox.cpp
diff options
context:
space:
mode:
authorBertram <bertram@cegetel.net>2009-09-03 20:37:08 +0200
committerBertram <bertram@cegetel.net>2009-09-03 20:37:08 +0200
commitecf588b5ef86804b0074c54b6371cda9e8f346c2 (patch)
treebff015ac332d0bfd359ebd932236f37003a578e6 /src/gui/widgets/listbox.cpp
parentefb541eeef2ad839c885c494c3a065f1f7d5dc03 (diff)
downloadMana-ecf588b5ef86804b0074c54b6371cda9e8f346c2.tar.gz
Mana-ecf588b5ef86804b0074c54b6371cda9e8f346c2.tar.bz2
Mana-ecf588b5ef86804b0074c54b6371cda9e8f346c2.tar.xz
Mana-ecf588b5ef86804b0074c54b6371cda9e8f346c2.zip
Resolved Mantis #847: Login stage Windows won't go less than the default gui opacity.
Of course, in-game, the wanted opacity still shows up.
Diffstat (limited to 'src/gui/widgets/listbox.cpp')
-rw-r--r--src/gui/widgets/listbox.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/gui/widgets/listbox.cpp b/src/gui/widgets/listbox.cpp
index 49653294..aee0f8d3 100644
--- a/src/gui/widgets/listbox.cpp
+++ b/src/gui/widgets/listbox.cpp
@@ -25,6 +25,7 @@
#include "gui/sdlinput.h"
#include "configuration.h"
+#include "gui/skin.h"
#include <guichan/font.hpp>
#include <guichan/graphics.hpp>
@@ -38,13 +39,21 @@ ListBox::ListBox(gcn::ListModel *listModel):
{
}
+void ListBox::updateAlpha()
+{
+ float alpha = std::max(config.getValue("guialpha", 0.8),
+ (double)SkinLoader::instance()->getMinimumOpacity());
+
+ if (mAlpha != alpha)
+ mAlpha = alpha;
+}
+
void ListBox::draw(gcn::Graphics *graphics)
{
if (!mListModel)
return;
- if (config.getValue("guialpha", 0.8) != mAlpha)
- mAlpha = config.getValue("guialpha", 0.8);
+ updateAlpha();
graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT,
(int)(mAlpha * 255.0f)));