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authorJared Adams <jaxad0127@gmail.com>2010-08-29 09:01:27 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-29 22:19:24 -0600
commitd55c1345449a34adb3192c23fe3760bd0aae645b (patch)
tree0dfe78eba2571b2f156c14deafe375d3f3241164 /src/gui/widgets/chattab.cpp
parentb61faa43db7a48c6a6871fb94dce2de2abd79dfe (diff)
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Move handling of autocomplete and input history into TextField
Reviewed-by: Freeyorp
Diffstat (limited to 'src/gui/widgets/chattab.cpp')
-rw-r--r--src/gui/widgets/chattab.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp
index 39ea6887..8bf57508 100644
--- a/src/gui/widgets/chattab.cpp
+++ b/src/gui/widgets/chattab.cpp
@@ -21,6 +21,7 @@
#include "gui/widgets/chattab.h"
+#include "beingmanager.h"
#include "commandhandler.h"
#include "configuration.h"
#include "localplayer.h"
@@ -275,6 +276,11 @@ void ChatTab::handleCommand(const std::string &msg)
commandHandler->handleCommand(msg, this);
}
+void ChatTab::getAutoCompleteList(std::vector<std::string> &names) const
+{
+ beingManager->getPlayerNPCNameLister()->getAutoCompleteList(names);
+}
+
void ChatTab::addRow(std::string &line)
{
std::string::size_type idx = 0;