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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:03 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:56 +0100
commit0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch)
tree3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/gui/viewport.cpp
parenta7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff)
parent401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff)
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Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took several weeks. Lots of things are expected to be broken now, however, we now have a single code base to improve and extend, which can be compiled to support either eAthena or tmwserv. In the coming months, the plan is to work towards a client that supports both eAthena and tmwserv, without needing to be recompiled. Conflicts: Everywhere!
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp158
1 files changed, 124 insertions, 34 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index a1a02e1e..cbd1f3f7 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -26,6 +26,7 @@
#include "../beingmanager.h"
#include "../configuration.h"
#include "../flooritemmanager.h"
+#include "../game.h"
#include "../graphics.h"
#include "../keyboardconfig.h"
#include "../localplayer.h"
@@ -48,8 +49,13 @@ Viewport::Viewport():
mTileViewX(0),
mTileViewY(0),
mShowDebugPath(false),
+ mVisibleNames(false),
mPlayerFollowMouse(false),
+#ifdef TMWSERV_SUPPORT
+ mLocalWalkTime(-1)
+#else
mWalkTime(0)
+#endif
{
setOpaque(false);
addMouseListener(this);
@@ -58,9 +64,11 @@ Viewport::Viewport():
mScrollRadius = (int) config.getValue("ScrollRadius", 0);
mScrollCenterOffsetX = (int) config.getValue("ScrollCenterOffsetX", 0);
mScrollCenterOffsetY = (int) config.getValue("ScrollCenterOffsetY", 0);
+ mVisibleNames = config.getValue("visiblenames", 1);
config.addListener("ScrollLaziness", this);
config.addListener("ScrollRadius", this);
+ config.addListener("visiblenames", this);
mPopupMenu = new PopupMenu;
}
@@ -68,6 +76,8 @@ Viewport::Viewport():
Viewport::~Viewport()
{
delete mPopupMenu;
+
+ config.removeListener("visiblenames", this);
}
void Viewport::setMap(Map *map)
@@ -97,6 +107,14 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
}
// Calculate viewpoint
+#ifdef TMWSERV_SUPPORT
+ int midTileX = (graphics->getWidth() + mScrollCenterOffsetX) / 2;
+ int midTileY = (graphics->getHeight() + mScrollCenterOffsetX) / 2;
+
+ const Vector &playerPos = player_node->getPosition();
+ const int player_x = (int) playerPos.x - midTileX;
+ const int player_y = (int) playerPos.y - midTileY;
+#else
int midTileX = (graphics->getWidth() + mScrollCenterOffsetX) / 32 / 2;
int midTileY = (graphics->getHeight() + mScrollCenterOffsetY) / 32 / 2;
@@ -104,6 +122,7 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
player_node->getXOffset();
int player_y = (player_node->mY - midTileY) * 32 +
player_node->getYOffset();
+#endif
if (mScrollLaziness < 1)
mScrollLaziness = 1; // Avoids division by zero
@@ -142,8 +161,10 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
};
// Don't move camera so that the end of the map is on screen
- int viewXmax = (mMap->getWidth() * 32) - graphics->getWidth();
- int viewYmax = (mMap->getHeight() * 32) - graphics->getHeight();
+ const int viewXmax =
+ mMap->getWidth() * mMap->getTileWidth() - graphics->getWidth();
+ const int viewYmax =
+ mMap->getHeight() * mMap->getTileHeight() - graphics->getHeight();
if (mMap)
{
if (mPixelViewX < 0) {
@@ -168,28 +189,13 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
{
mMap->draw(graphics, (int) mPixelViewX, (int) mPixelViewY);
- // Find a path from the player to the mouse, and draw it. This is for debug
- // purposes.
- if (mShowDebugPath)
- {
- // Get the current mouse position
- int mouseX, mouseY;
- SDL_GetMouseState(&mouseX, &mouseY);
-
- int mouseTileX = mouseX / 32 + mTileViewX;
- int mouseTileY = mouseY / 32 + mTileViewY;
-
- Path debugPath = mMap->findPath(player_node->mX, player_node->mY, mouseTileX, mouseTileY);
-
- graphics->setColor(gcn::Color(255, 0, 0));
- for (PathIterator i = debugPath.begin(); i != debugPath.end(); i++)
- {
- int squareX = i->x * 32 - (int) mPixelViewX + 12;
- int squareY = i->y * 32 - (int) mPixelViewY + 12;
-
- graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8));
- graphics->drawText(toString(mMap->getMetaTile(i->x, i->y)->Gcost), squareX + 4, squareY + 12, gcn::Graphics::CENTER);
- }
+ if (mShowDebugPath) {
+ mMap->drawCollision(graphics,
+ (int) mPixelViewX,
+ (int) mPixelViewY);
+#if 0
+ drawDebugPath(graphics);
+#endif
}
}
@@ -232,11 +238,52 @@ void Viewport::logic()
Uint8 button = SDL_GetMouseState(&mouseX, &mouseY);
if (mPlayerFollowMouse && button & SDL_BUTTON(1) &&
+#ifdef TMWSERV_SUPPORT
+ get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay)
+ {
+ mLocalWalkTime = tick_time;
+ player_node->setDestination(mouseX + (int) mPixelViewX,
+ mouseY + (int) mPixelViewY);
+#else
mWalkTime != player_node->mWalkTime)
{
player_node->setDestination(mouseX / 32 + mTileViewX,
mouseY / 32 + mTileViewY);
mWalkTime = player_node->mWalkTime;
+#endif
+ }
+}
+
+void Viewport::drawDebugPath(Graphics *graphics)
+{
+ // Get the current mouse position
+ int mouseX, mouseY;
+ SDL_GetMouseState(&mouseX, &mouseY);
+
+ const int mouseTileX = (mouseX + (int) mPixelViewX) / 32;
+ const int mouseTileY = (mouseY + (int) mPixelViewY) / 32;
+ const Vector &playerPos = player_node->getPosition();
+
+ Path debugPath = mMap->findPath(
+ (int) playerPos.x / 32,
+ (int) playerPos.y / 32,
+ mouseTileX, mouseTileY, 0xFF);
+
+ drawPath(graphics, debugPath);
+}
+
+void Viewport::drawPath(Graphics *graphics, const Path &path)
+{
+ graphics->setColor(gcn::Color(255, 0, 0));
+ for (Path::const_iterator i = path.begin(); i != path.end(); ++i)
+ {
+ int squareX = i->x * 32 - (int) mPixelViewX + 12;
+ int squareY = i->y * 32 - (int) mPixelViewY + 12;
+
+ graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8));
+ graphics->drawText(
+ toString(mMap->getMetaTile(i->x, i->y)->Gcost),
+ squareX + 4, squareY + 12, gcn::Graphics::CENTER);
}
}
@@ -252,10 +299,10 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
mPlayerFollowMouse = false;
- const int tilex = event.getX() / 32 + mTileViewX;
- const int tiley = event.getY() / 32 + mTileViewY;
- const int x = (int)((float) event.getX() + mPixelViewX);
- const int y = (int)((float) event.getY() + mPixelViewY);
+ const int pixelx = event.getX() + (int) mPixelViewX;
+ const int pixely = event.getY() + (int) mPixelViewY;
+ const int tilex = pixelx / mMap->getTileWidth();
+ const int tiley = pixely / mMap->getTileHeight();
// Right click might open a popup
if (event.getButton() == gcn::MouseEvent::RIGHT)
@@ -263,7 +310,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
Being *being;
FloorItem *floorItem;
- if ((being = beingManager->findBeingByPixel(x, y)) &&
+ if ((being = beingManager->findBeingByPixel(pixelx, pixely)) &&
being != player_node)
{
mPopupMenu->showPopup(event.getX(), event.getY(), being);
@@ -287,12 +334,13 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
// Left click can cause different actions
if (event.getButton() == gcn::MouseEvent::LEFT)
{
- Being *being;
FloorItem *item;
+#ifdef EATHENA_SUPPORT
+ Being *being;
// Interact with some being
// if ((being = beingManager->findBeing(tilex, tiley)))
- if ((being = beingManager->findBeingByPixel(x, y)))
+ if ((being = beingManager->findBeingByPixel(pixelx, pixely)))
{
switch (being->getType())
{
@@ -321,26 +369,42 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
}
}
// Pick up some item
- else if ((item = floorItemManager->findByCoordinates(tilex, tiley)))
+ else
+#endif
+ if ((item = floorItemManager->findByCoordinates(tilex, tiley)))
{
player_node->pickUp(item);
}
// Just walk around
else
{
+#ifdef TMWSERV_SUPPORT
+ // FIXME: REALLY UGLY!
+ Uint8 *keys = SDL_GetKeyState(NULL);
+ if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT]) &&
+ get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay)
+ {
+ mLocalWalkTime = tick_time;
+ player_node->setDestination(event.getX() + (int) mPixelViewX,
+ event.getY() + (int) mPixelViewY);
+ }
+#else
player_node->stopAttack();
player_node->setDestination(tilex, tiley);
+#endif
mPlayerFollowMouse = true;
}
}
else if (event.getButton() == gcn::MouseEvent::MIDDLE)
{
// Find the being nearest to the clicked position
- Being *target = beingManager->findBeingByPixel(x, y);
+ Being *target = beingManager->findNearestLivingBeing(
+ tilex, tiley,
+ 20, Being::MONSTER);
if (target)
{
- player_node->setTarget(target);
+ player_node->setTarget(target);
}
}
}
@@ -350,12 +414,22 @@ void Viewport::mouseDragged(gcn::MouseEvent &event)
if (!mMap || !player_node)
return;
+#ifdef TMWSERV_SUPPORT
+ if (mPlayerFollowMouse
+ && get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay)
+ {
+ mLocalWalkTime = tick_time;
+ player_node->setDestination(event.getX() + (int) mPixelViewX,
+ event.getY() + (int) mPixelViewY);
+ }
+#else
if (mPlayerFollowMouse && mWalkTime == player_node->mWalkTime)
{
int destX = event.getX() / 32 + mTileViewX;
int destY = event.getY() / 32 + mTileViewY;
player_node->setDestination(destX, destY);
}
+#endif
}
void Viewport::mouseReleased(gcn::MouseEvent &event)
@@ -372,4 +446,20 @@ void Viewport::optionChanged(const std::string &name)
{
mScrollLaziness = (int) config.getValue("ScrollLaziness", 32);
mScrollRadius = (int) config.getValue("ScrollRadius", 32);
+
+ if (name == "visiblenames") {
+ mVisibleNames = config.getValue("visiblenames", 1);
+ }
+}
+
+void Viewport::mouseMoved(gcn::MouseEvent &event)
+{
+ // Check if we are on the map
+ if (!mMap || !player_node)
+ return;
+
+ const int tilex = (event.getX() + (int) mPixelViewX) / 32;
+ const int tiley = (event.getY() + (int) mPixelViewY) / 32;
+
+ mSelectedBeing = beingManager->findBeing(tilex, tiley);
}