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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-07 20:19:10 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-07 20:19:10 +0200
commit7b559dcf64e5814cf4cde7e7db52c2e9f6a7357a (patch)
tree2499b2198dc1efae9d7f15e021c0574a95a0c95a /src/gui/statuswindow.cpp
parentef1975a3eb4e1986601ad154bf184e0de332870c (diff)
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Used custom widgets where appropriate and some cleanup
Replaced many gcn::Label with Label, gcn::Slider with Slider in character creation dialog. Also cleaned up includes.
Diffstat (limited to 'src/gui/statuswindow.cpp')
-rw-r--r--src/gui/statuswindow.cpp65
1 files changed, 32 insertions, 33 deletions
diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp
index 31b2da90..492ccd50 100644
--- a/src/gui/statuswindow.cpp
+++ b/src/gui/statuswindow.cpp
@@ -21,16 +21,15 @@
#include "statuswindow.h"
-#include <guichan/widgets/label.hpp>
+#include "gui/button.h"
+#include "gui/label.h"
+#include "gui/progressbar.h"
+#include "gui/windowcontainer.h"
-#include "button.h"
-#include "progressbar.h"
-#include "windowcontainer.h"
+#include "localplayer.h"
-#include "../localplayer.h"
-
-#include "../utils/strprintf.h"
-#include "../utils/stringutils.h"
+#include "utils/strprintf.h"
+#include "utils/stringutils.h"
StatusWindow::StatusWindow(LocalPlayer *player):
Window(player->getName()),
@@ -47,12 +46,12 @@ StatusWindow::StatusWindow(LocalPlayer *player):
// Status Part
// ----------------------
- mLvlLabel = new gcn::Label("Level:");
- mMoneyLabel = new gcn::Label("Money:");
+ mLvlLabel = new Label("Level:");
+ mMoneyLabel = new Label("Money:");
- mHpLabel = new gcn::Label("HP:");
+ mHpLabel = new Label("HP:");
mHpBar = new ProgressBar(1.0f, 80, 15, 0, 171, 34);
- mHpValueLabel = new gcn::Label("");
+ mHpValueLabel = new Label;
int y = 3;
int x = 5;
@@ -84,34 +83,34 @@ StatusWindow::StatusWindow(LocalPlayer *player):
// ----------------------
// Static Labels
- gcn::Label *mStatsTitleLabel = new gcn::Label("Stats");
- gcn::Label *mStatsTotalLabel = new gcn::Label("Total");
+ gcn::Label *mStatsTitleLabel = new Label("Stats");
+ gcn::Label *mStatsTotalLabel = new Label("Total");
// Derived Stats
/*
- mStatsAttackLabel = new gcn::Label("Attack:");
- mStatsDefenseLabel= new gcn::Label("Defense:");
- mStatsMagicAttackLabel = new gcn::Label("M.Attack:");
- mStatsMagicDefenseLabel = new gcn::Label("M.Defense:");
- mStatsAccuracyLabel = new gcn::Label("% Accuracy:");
- mStatsEvadeLabel = new gcn::Label("% Evade:");
- mStatsReflexLabel = new gcn::Label("% Reflex:");
-
- mStatsAttackPoints = new gcn::Label("");
- mStatsDefensePoints = new gcn::Label("");
- mStatsMagicAttackPoints = new gcn::Label("");
- mStatsMagicDefensePoints = new gcn::Label("");
- mStatsAccuracyPoints = new gcn::Label("% Accuracy:");
- mStatsEvadePoints = new gcn::Label("% Evade:");
- mStatsReflexPoints = new gcn::Label("% Reflex:");
+ mStatsAttackLabel = new Label("Attack:");
+ mStatsDefenseLabel= new Label("Defense:");
+ mStatsMagicAttackLabel = new Label("M.Attack:");
+ mStatsMagicDefenseLabel = new Label("M.Defense:");
+ mStatsAccuracyLabel = new Label("% Accuracy:");
+ mStatsEvadeLabel = new Label("% Evade:");
+ mStatsReflexLabel = new Label("% Reflex:");
+
+ mStatsAttackPoints = new Label;
+ mStatsDefensePoints = new Label;
+ mStatsMagicAttackPoints = new Label;
+ mStatsMagicDefensePoints = new Label;
+ mStatsAccuracyPoints = new Label("% Accuracy:");
+ mStatsEvadePoints = new Label("% Evade:");
+ mStatsReflexPoints = new Label("% Reflex:");
*/
// New labels
for (int i = 0; i < 6; i++) {
- mStatsLabel[i] = new gcn::Label();
- mStatsDisplayLabel[i] = new gcn::Label();
+ mStatsLabel[i] = new Label;
+ mStatsDisplayLabel[i] = new Label;
}
- mCharacterPointsLabel = new gcn::Label();
- mCorrectionPointsLabel = new gcn::Label();
+ mCharacterPointsLabel = new Label;
+ mCorrectionPointsLabel = new Label;
// Set button events Id
mStatsPlus[0] = new Button("+", "STR+", this);