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authorYohann Ferreira <bertram@cegetel.net>2005-09-29 19:46:12 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-09-29 19:46:12 +0000
commitaac98cf8bcde36ba50ab45254866afc365a7908a (patch)
tree4e2ef7600f2ebd101484a305d3df6ca5135b39ef /src/gui/status.cpp
parentc00d3acf930359740ae6125533b5233ae06b765e (diff)
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Improved a lot windows reset to default size and pos. Also corrected a few the default win position. And moved the setposition from game to each win, to clarify the code.
Diffstat (limited to 'src/gui/status.cpp')
-rw-r--r--src/gui/status.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index 09c88978..8076d93b 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -34,12 +34,17 @@
#include "../net/messageout.h"
#include "../net/protocol.h"
+#include "graphics.h"
+extern Graphics *graphics;
+
StatusWindow::StatusWindow():
Window(player_info->name)
{
setWindowName("Status");
setResizable(true);
- setContentSize(365, 255);
+ setDefaultSize((graphics->getWidth() - 365) / 2,
+ (graphics->getHeight() - 255) / 2, 365, 255);
+ loadWindowState();
// ----------------------
// Status Part