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authorJared Adams <jaxad0127@gmail.com>2010-07-17 23:10:05 -0600
committerJared Adams <jaxad0127@gmail.com>2010-07-18 11:45:33 -0600
commit81d8168bb5796ccb1704bcce9f5327c35e55d281 (patch)
tree3e7e111eb956757f49579bb4366c24c94712387d /src/gui/specialswindow.cpp
parent2ae96bdc5517b2147662f19ff6d700657c0d0d42 (diff)
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Move more from LocalPlayer to PlayerInfo
Also cleanup PlayerInfo a bit. Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui/specialswindow.cpp')
-rw-r--r--src/gui/specialswindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/specialswindow.cpp b/src/gui/specialswindow.cpp
index 4f9a9652..c751d6cb 100644
--- a/src/gui/specialswindow.cpp
+++ b/src/gui/specialswindow.cpp
@@ -123,7 +123,7 @@ void SpecialsWindow::action(const gcn::ActionEvent &event)
void SpecialsWindow::draw(gcn::Graphics *graphics)
{
// update the progress bars
- std::map<int, Special> specialData = player_node->getSpecialStatus();
+ std::map<int, Special> specialData = PlayerInfo::getSpecialStatus();
bool foundNew = false;
unsigned int found = 0; // number of entries in specialData which match mEntries