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authorMateusz Kaduk <mateusz.kaduk@gmail.com>2005-04-10 12:11:49 +0000
committerMateusz Kaduk <mateusz.kaduk@gmail.com>2005-04-10 12:11:49 +0000
commit7eeb04e1a8bf103e3f8717af1e3ec09f58441bd4 (patch)
tree22d584cba391e68058c6a182fad94c8b87b99339 /src/gui/inventory.cpp
parent74c3b49c1242ef7449fe17198270e1b99b9289e2 (diff)
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Added inventory transparency
Diffstat (limited to 'src/gui/inventory.cpp')
-rw-r--r--src/gui/inventory.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index 7bf5971f..d6851347 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -26,6 +26,7 @@
#include "../resources/resourcemanager.h"
#include "../resources/image.h"
#include "button.h"
+#include "scrollarea.h"
#include "../being.h"
#include "../engine.h"
#include "item_amount.h"
@@ -43,7 +44,7 @@ InventoryWindow::InventoryWindow():
items = new ItemContainer();
items->setPosition(2, 2);
- invenScroll = new gcn::ScrollArea(items);
+ invenScroll = new ScrollArea(items);
invenScroll->setPosition(4, 4);
useButton->setEventId("use");