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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-09 23:58:34 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-09 23:58:34 +0200
commit9b680f95087290315c24a04535f1626acd8ec9a7 (patch)
treefbfd4e40e8eeaf0c077266a95e701e01688279e2 /src/gui/equipmentwindow.cpp
parent4893acb9cdbd83349f88668ca932f7fddd3e8288 (diff)
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Actually use ItemType instead of short
Plus some random cleanups.
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r--src/gui/equipmentwindow.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 89be2c5e..d9ada6f4 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -72,7 +72,6 @@ EquipmentWindow::EquipmentWindow():
mSelected(-1)
{
mItemPopup = new ItemPopup;
- mItemPopup->setOpaque(false);
// Control that shows the Player
mPlayerBox = new PlayerBox;