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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-23 21:59:21 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-23 22:00:09 +0100
commit99e8a3fd77b63a029fe02dcf771b6af1aad252ed (patch)
tree03c296d1f89859aae35336dfe2f58df09d256fd3 /src/gui/equipmentwindow.cpp
parentfa8a4bf49100c0a1d5b96e00803f43bbbb861100 (diff)
parent347452b9b69ef3af29c577b7751082822e900c01 (diff)
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Merge branch 'aethyra/master'
Conflicts: Many files.
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r--src/gui/equipmentwindow.cpp42
1 files changed, 23 insertions, 19 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 9a00f7a7..856d7d03 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -27,6 +27,7 @@
#include "button.h"
#include "equipmentwindow.h"
#include "itempopup.h"
+#include "palette.h"
#include "playerbox.h"
#include "viewport.h"
@@ -62,6 +63,7 @@ EquipmentWindow::EquipmentWindow():
mSelected(-1)
{
mItemPopup = new ItemPopup;
+ mItemPopup->setOpaque(false);
// Control that shows the Player
mPlayerBox = new PlayerBox;
@@ -70,7 +72,7 @@ EquipmentWindow::EquipmentWindow():
setWindowName("Equipment");
setCloseButton(true);
- setDefaultSize(5, 195, 180, 300);
+ setDefaultSize(180, 300, ImageRect::CENTER);
loadWindowState();
mUnequip = new Button(_("Unequip"), "unequip", this);
@@ -112,6 +114,22 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
for (int i = EQUIP_LEGS_SLOT; i < EQUIP_VECTOREND; i++)
{
+ if (i == mSelected)
+ {
+ const gcn::Color color = guiPalette->getColor(Palette::HIGHLIGHT);
+
+ // Set color to the highligh color
+ g->setColor(gcn::Color(color.r, color.g, color.b, getGuiAlpha()));
+ g->fillRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY,
+ BOX_WIDTH, BOX_HEIGHT));
+ }
+
+ // Set color black.
+ g->setColor(gcn::Color(0, 0, 0));
+ // Draw box border.
+ g->drawRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY,
+ BOX_WIDTH, BOX_HEIGHT));
+
item = (i != EQUIP_AMMO_SLOT) ?
mInventory->getItem(mEquipment->getEquipment(i)) :
mInventory->getItem(mEquipment->getArrows());
@@ -122,28 +140,13 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
g->drawImage(image, mEquipBox[i].posX, mEquipBox[i].posY);
if (i == EQUIP_AMMO_SLOT)
{
- g->setColor(gcn::Color(0, 0, 0));
+ g->setColor(guiPalette->getColor(Palette::TEXT));
graphics->drawText(toString(item->getQuantity()),
mEquipBox[i].posX + (BOX_WIDTH / 2),
mEquipBox[i].posY - getFont()->getHeight(),
gcn::Graphics::CENTER);
}
}
-
- if (i == mSelected)
- {
- // Set color red.
- g->setColor(gcn::Color(255, 0, 0));
- }
- else
- {
- // Set color black.
- g->setColor(gcn::Color(0, 0, 0));
- }
-
- // Draw box border.
- g->drawRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY,
- BOX_WIDTH, BOX_HEIGHT));
}
}
@@ -234,8 +237,9 @@ void EquipmentWindow::mouseMoved(gcn::MouseEvent &event)
int mouseX, mouseY;
SDL_GetMouseState(&mouseX, &mouseY);
- mItemPopup->setItem(item->getInfo());
- mItemPopup->setOpaque(false);
+ if (item->getInfo().getName() != mItemPopup->getItemName())
+ mItemPopup->setItem(item->getInfo());
+ mItemPopup->updateColors();
mItemPopup->view(x + getX(), y + getY());
}
else