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authorYohann Ferreira <bertram@cegetel.net>2006-02-05 21:28:38 +0000
committerYohann Ferreira <bertram@cegetel.net>2006-02-05 21:28:38 +0000
commit5e1658aade25018073cc432fbc55c7857441039b (patch)
tree855ab86c0c1a02dd3750751f4b8f0db3dbe71010 /src/gui/char_select.h
parentbb16416fdc756e1952bc975be4a2fee6c584c38f (diff)
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Made the nickname and emotions displayed above every layers. Made the delete and ok buttons be disabled once the character is selected at login.
Diffstat (limited to 'src/gui/char_select.h')
-rw-r--r--src/gui/char_select.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/char_select.h b/src/gui/char_select.h
index 94d69e06..0cfc4f94 100644
--- a/src/gui/char_select.h
+++ b/src/gui/char_select.h
@@ -71,6 +71,8 @@ class CharSelectDialog : public Window, public gcn::ActionListener
PlayerBox *playerBox;
+ bool mCharSelected;
+
/**
* Communicate character deletion to the server.
*/